Camera paths and conditions

Post » Mon Jun 18, 2012 4:15 pm

Hi everyone,

I'm currently working on a plugin that filters the killcams in order to use only the cameras that have the same PoV as the character (1st person : 1st person killmoves only, same for the 3rd person).

After many tweaks in the camera paths' conditions, I found something rather weird : there is a condition, "IsPC1stPerson", that is supposed to return 1 when the player is in 1st person, and 0 when in 3rd person. After many tests, it seems that this condition never returns 0, even if the player is in 3rd person. I tried it inGame with the console, everything is fine. However, when applied to a camera shot condition, IsPC1stPerson == 0 seems to return false every time.

Is there some way to track the camera conditions, in a log file for example, to check if these condition are correctly applied ?

Thanks !
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Toby Green
 
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