In this script I found a snippet of code commented (line 208):
; Helper method to indicate whether the player has the ingredientbool Function ShouldFlockAroundPlayer(); if (Game.GetPlayer().GetDistance(Spawner) > fRadius); return false; endIf; return (Game.GetPlayer().GetItemCount(IngredientType) > 0)return falseendFunction
This part, which is commented, seems to be a very interesting feature, from what I saw in the code, this section should verify if the player has any ingredient that attracts the firefly, if the player an ingredient that attracts the firefly, it should follow him.
Can someone explain to me, or have any idea why it is commented out? The developer didn't had enough time to implement, and commented the code?

I've seen lots of crazy code.