I'm attempting to make a DnD like game using the CK, and one thing I need to be able to do is compare values. Like, compare my chance to hit against your AC type of thing. I can't think of a way to do this with globals and keywords the way I've been going so far...
Can we make new actor values, or is that totally impossible? If not, can we take actor values unused in our mods (for instance, I don't even require Magicka, or any of the skills) and repurpose them?
Just some thoughts...