I can't decide on the difficulty because my next character I was thinking of creating would be a light armoured sword and shield character. I was thinking of making him pure melee and doing what I did on my archer and only using armor that I find and maybe later I can focus on smithing and create my armours but I don't want to overkill the game by having the best gear at the start. I was thinking of playing on Master as I find it is so rewarding but also challenging with my first character on this difficulty. But I am wondering if playing on Master with this character who doesn't sneak or use magic/bows would become tedious. I want that sense of challenge and reward but I don't know if it's even possible to play the game how I do and be successful on Master. I was thinking of maybe playing on Expert so that it's harder than Adept but not overkill. I don't like Expert though because I feel if I want the challenge I'll play it either on the hardest or not. I just can't decide and I don't like changing the difficulty once it's set at the start of the game.
So is it worth playing or even possible on Master with a light armoured Nord who uses shield and sword only with no magic/bows/stealth or even enchanting/alchemy and even a lack of smithing until late game? Or is it utterly pointless and I should either leave the game on Adept or Expert for the fun but not tedious fights that are just constant slashing until an enemy is dead?
I know I should just play the game how I like and just find out for myself but I'm so indecisive that I end up spenind no time playing and all my thought on what difficulty to play on. What's your opinion? Thanks.
