Can we get an update on current status of next patch please?

Post » Sat May 28, 2011 10:06 am

Over a week since release and I still can't play the game at all. Between lag and frame rate drops, it is impossible to do anything. None of the tricks people have mentioned worked for me and my PC should be able to run this game at Ultra settings without a problem. I know fixes don't happen overnight but I don't think it is unfair to ask how much longer we are expecting to wait before we can expect this problem to be rectified.
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Ally Chimienti
 
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Post » Sun May 29, 2011 12:53 am

Over a week since release and I still can't play the game at all. Between lag and frame rate drops, it is impossible to do anything. None of the tricks people have mentioned worked for me and my PC should be able to run this game at Ultra settings without a problem. I know fixes don't happen overnight but I don't think it is unfair to ask how much longer we are expecting to wait before we can expect this problem to be rectified.


I'm right there with you buddy. I'm on this site everyday checking for any word on the next patch and issues it's going/not going to fix. So for i've been very disappointed. I know PC games have there share of bugs, hell i'm fine with it. But maybe a update now and again saying we are still working on it would be nice. Right now i'm telling my friends who were looking to buy this game on there PC/Xbox/PS3's to not even bother, just not worth it till we get some fixes.
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Matt Gammond
 
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Post » Sat May 28, 2011 11:32 am

Over a week since release and I still can't play the game at all. Between lag and frame rate drops, it is impossible to do anything. None of the tricks people have mentioned worked for me and my PC should be able to run this game at Ultra settings without a problem. I know fixes don't happen overnight but I don't think it is unfair to ask how much longer we are expecting to wait before we can expect this problem to be rectified.
Consider where you are. It's a user to user, or should I say, gamer to gamer, forum. This is not the official support site, and we gamers here are certainly not privy to any inside information, so it's my feeling that you are posing a question that belongs elsewhere. The purpose of this place is questions about PC Tech that there is at least some potential that another gamer can answer. I don't think that conjecture is a rightful topic, sorry, just my opinion.
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Sarah Kim
 
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Post » Sat May 28, 2011 1:11 pm

Consider where you are. It's a user to user, or should I say, gamer to gamer, forum. This is not the official support site, and we gamers here are certainly not privy to any inside information, so it's my feeling that you are posing a question that belongs elsewhere. The purpose of this place is questions about PC Tech that there is at least some potential that another gamer can answer. I don't think that conjecture is a rightful topic, sorry, just my opinion.

What? Did I miss something? Is this a fan created site or is this an official Bethesda site? Is someone pranking us by hacking Bethesda, throwing up a forum about bugs and software issues and then stickying topics like "game updates". If that's the case the. We should be able to just post unmoderated rant posts about whatever we want.

Anyway, some kind of update is not unreasonable. Heck, just say you can't figure it out and recommend some of the workarounds. 7 days with no comment is not real good.
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CHangohh BOyy
 
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Post » Sat May 28, 2011 4:03 pm

i thought this was an official forum too, they seem to moderate it like one, but they dont reply or help.............
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Ysabelle
 
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Post » Sat May 28, 2011 6:04 pm

i thought this was an official forum too, they seem to moderate it like one, but they dont reply or help.............


Well maybe if you put question with dxdiag it would help your post to dont be locked:/
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Rachie Stout
 
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Post » Sat May 28, 2011 3:39 pm

i thought this was an official forum too, they seem to moderate it like one, but they dont reply or help.............


Well if it's not the official forum i'd sure like to know where that is :P Only jesting though, this is definitely the official forum and it is perfectly reasonable to request an ETA for game stopping bugs that users are still experiencing on a widespread scale.
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Talitha Kukk
 
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Post » Sat May 28, 2011 11:28 pm

Consider where you are. It's a user to user, or should I say, gamer to gamer, forum. This is not the official support site, and we gamers here are certainly not privy to any inside information, so it's my feeling that you are posing a question that belongs elsewhere. The purpose of this place is questions about PC Tech that there is at least some potential that another gamer can answer. I don't think that conjecture is a rightful topic, sorry, just my opinion.


Er, yes, this is in fact the official support site.
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Rachie Stout
 
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Post » Sat May 28, 2011 4:23 pm

Well maybe if you put question with dxdiag it would help your post to dont be locked:/



i dont think DX diag will help with corrupt saves, that technicly breaks the game
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Monika
 
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Post » Sun May 29, 2011 1:16 am

Well maybe if you put question with dxdiag it would help your post to dont be locked:/


While I would agree with you under normal conditions, he is not asking for specific help but requesting an update on the many issues that have already been documented at this point. They can easily reproduce many of the existing errors and need to address them still. It's amazing to me that their Q/A team did such a wretched job when the users could find major issues within an hour of playing. I can give the Devs slack but not the other phases that should be in place to ensure quality control. Being a software developer myself I don't expect a perfect product, and understand the lifecycle and continual evolution of a typical project on this scope, but this is atrocious.

That said I still can't stop playing haha, KHAAAAAAAAAAN!
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Hearts
 
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Post » Sun May 29, 2011 1:52 am

Bethesda devs won't post any information, Bethesda likes to take a hands off aproach when it comes to comunicating with their customer base.

At best they might make a PR statement to some big game site, or if we are really lucky a generic sticky of "we are working on it" might appear, but for a dev to actually make a statement in a users thread.... not going to happen !
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James Shaw
 
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Post » Sat May 28, 2011 6:52 pm

Bethesda devs won't post any information, Bethesda likes to take a hands off aproach when it comes to comunicating with their customer base.

Well, in this case we're lucky because New Vegas wasn't developed by Bethesda. :P
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Jason Wolf
 
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Post » Sun May 29, 2011 12:06 am

Er, yes, this is in fact the official support site.
Wrong. It's for Gamers to support each other, just exactly as the forum description says that it is.

http://support.gamesas.com/eng/platformlist.asp?sid=143746101029066090161004&pid=400000953&pnm=New+Vegas
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KRistina Karlsson
 
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Post » Sat May 28, 2011 7:56 pm

While I would agree with you under normal conditions, he is not asking for specific help but requesting an update on the many issues that have already been documented at this point. They can easily reproduce many of the existing errors and need to address them still. It's amazing to me that their Q/A team did such a wretched job when the users could find major issues within an hour of playing. I can give the Devs slack but not the other phases that should be in place to ensure quality control. Being a software developer myself I don't expect a perfect product, and understand the lifecycle and continual evolution of a typical project on this scope, but this is atrocious.

That said I still can't stop playing haha, KHAAAAAAAAAAN!


Well yeah i was talking to the guy that had create 2 wahwah that game is broken and is a waste of money in the technical support thread, not the current thread creator.
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Laurenn Doylee
 
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Post » Sat May 28, 2011 5:40 pm

Anyway, Nick Breckon of Bethesda (a forum admin) said in his letter about the first patch that they read these forums to log issues.
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Alyna
 
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Post » Sat May 28, 2011 6:40 pm

Anyway, Nick Breckon of Bethesda (a forum admin) said in his letter about the first patch that they read these forums to log issues.

Yep. This is the official beta bugtrack forum. :brokencomputer: only $60 to join :shakehead:

Ok Seriously. The first patch came out so quick it had to be part of an internal QA list of fixes they knew about. The second was an emergency band-aid for something they could not have effectively tested.

However the number of game braking bugs, like suicidal companions and broken quests seem odd. I understand the hardware, driver and software conflicts are not going to be found by QA. There are to may configurations on a PC. but the quest and scripting bugs in the game seem a little excessive to not having been found in QA.

That being said. this game is amazing. the sound (when it's working) is very well done. The new crafting features are nice addition.
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Haley Merkley
 
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Post » Sat May 28, 2011 10:33 am

Bethesda devs won't post any information, Bethesda likes to take a hands off aproach when it comes to comunicating with their customer base.

At best they might make a PR statement to some big game site, or if we are really lucky a generic sticky of "we are working on it" might appear, but for a dev to actually make a statement in a users thread.... not going to happen !


This was exactly the same thing that happned to borderlands. The forum on their website was also a "oh we don't respond to you" kind of policy. but they kept getting so many people posting threads with exactly the same kind of thing as here (actually it seemed it was way worse with borderlands) that they eventually changed that or at least got their act together and started to post propper threads with details of and when their patches where going to be released. It reflects badly on any game company that refuses to do this in this day and age of social media etc.

It seems to me that it will take along time for all the bugs to be fixed.

I run a 5970 and amd 1080t 6 core cpu that is struggling even with the new 10.10c drivers from ati to cope with a few npc's.. I do not think that running with that hacked dx9 dll (even the ati optimized one that won't work with dual monitors) is a nice solution. If that is fixing the npc slow down by replacing gfx code then it points to me a deeper issue that the game devs need to look into.

My main issues are the lack of feed back from company representatives about current status of fixes or if they want people to do anything for them.. yes a dxdiag is a nice way to say "hi your drivers are broken" but not really a good way to deal with specifics.

For example my game is now crashing when I loot and try and add items to my inventory.. it's also random when it crashes this way.

Some of the game files have not been touched since 2008. The steam shipped direct x is not the most uptodate directx either. Little things like this all add up and point to a release that needs work.

Personally I still prefer wastelands over this game.. and fallout 3 so far seemed more fun.. The map seems a bit rushed? I can't really put my finger on it exactly..


but anyway.. back to the main topic of this thread..

http://support.gamesas.com/eng/faqs.asp?sid=114330101026123243137159&pid=400000953&pnm=Fallout%3A+New+Vegas&seid=400002568&pos=Windows+7

aparrently that's the webpage for the actually support site.
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Roanne Bardsley
 
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Post » Sat May 28, 2011 5:11 pm

According to a post from whoever's behind the official Fallout Facebook page, and I quote: "?@Alex... we're working on updates."

As far as I know, that's the closest thing to official word from Bethesda since the last patch.
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P PoLlo
 
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Post » Sun May 29, 2011 12:57 am

Feeling this post.

I've spent the last 48 hours of having the game just messing around, googling fixes and what not. I've tried the .dll fix, it helped, but I'm still not running the game no where as close as Fallout 3 (which I have installed to compare) and in all honesty, Fallout 3 just seems much more crisp and much much more stable than this.

At first iFpsClamp to 60 was causing slow motion with my characters in conjunction with the d3d9.dll file, switching it to 0 fixed the slow motion. Updating my drivers, even reverting, (using Driver Sweeper as well), and tweaking and backing up my files has just given me minimal performance boosts. It has to be a programming or engine problem if Fallout 3 is looking a tad more crisp and is running ten times better. Every time I seem to get a stable frame rate the game just proves me wrong after 40 feet of walking.

Oh my.
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joseluis perez
 
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Post » Sat May 28, 2011 5:08 pm

According to a post from whoever's behind the official Fallout Facebook page, and I quote: "?@Alex... we're working on updates."

As far as I know, that's the closest thing to official word from Bethesda since the last patch.


Until we have concrete details on the next update, there's not a whole lot to say. Echoing what we've said previously, we're digging into all the stuff that's being posted in the forums here (and elsewhere). The developers could be talking here in the forums, but their time is better spent looking into the issues that are being reported.

As soon as we have an update to share, you'll hear from us. Thanks for your patience.
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Damned_Queen
 
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Post » Sat May 28, 2011 10:07 pm

Until we have concrete details on the next update, there's not a whole lot to say. Echoing what we've said previously, we're digging into all the stuff that's being posted in the forums here (and elsewhere). The developers could be talking here in the forums, but their time is better spent looking into the issues that are being reported.

As soon as we have an update to share, you'll hear from us. Thanks for your patience.

Thanks for the update on the lack of updates. As this progresses though, I think I speak for many of us when I say we'd appreciate a more hands-on approach to communication with your customers. It seems like they don't have anyone other than you handling us - I think Bethesda's second priority after bug-fixing should be to change that (not that we don't like ya, just there's only so much one individual can do).
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Chloe Botham
 
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Post » Sat May 28, 2011 11:46 pm

The developers could be talking here in the forums, but their time is better spent looking into the issues that are being reported.


Does it really take that much time? they spent enough of it on blog posts leading up the release. You would think they could each take turns posting something like. "We tracked down and squashed x number of bugs today". or "we are waiting for ATI/nVidia to get back to us on x issue"
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Louise Dennis
 
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Post » Sat May 28, 2011 11:13 pm

Yes, that's all I'd look for. Just a quick official note letting us know that you're working on a patch, even if you don't have a release schedule for it. Currently all I can do is log into Steam every day when I get home from work and hope to see a patch downloading.
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tegan fiamengo
 
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Post » Sat May 28, 2011 4:52 pm

Until we have concrete details on the next update, there's not a whole lot to say. Echoing what we've said previously, we're digging into all the stuff that's being posted in the forums here (and elsewhere). The developers could be talking here in the forums, but their time is better spent looking into the issues that are being reported.

As soon as we have an update to share, you'll hear from us. Thanks for your patience.


Thank you for your prompt reply. This is all that most of us are looking for. At least some kind of idea that people are being listend to. Like I said in my previous post. It took borderlol(ands) about a week to actually realise the needed better communication with their customers.

Now all we need is an update to the update sticky saying this :) and also for the official bug threads to be stickied.

But thanks again.
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Eve(G)
 
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Post » Sat May 28, 2011 1:28 pm

Does it really take that much time? they spent enough of it on blog posts leading up the release. You would think they could each take turns posting something like. "We tracked down and squashed x number of bugs today". or "we are waiting for ATI/nVidia to get back to us on x issue"


Finding/fixing a bug is not just a matter of simply writing new code and going "oh that looks right" and releasing a patch these days.

Usually you have things like QA that check to make sure it woks on a number of platforms or that your code works correctly etc.

So a usual/reasonable time frame depending on how hard it is to reproduce a bug is usually a week or two. For really bad ones that are just gobsmackingly obvious/repeatable it's usually less (this is from experence of other games and understanding some basic concepts of how big companys do QA.. I knew working for a big multi national call center outsourcing company in the past would come in handy some time!)

How ever. If you have 5 or 10 bugs then it may take longer obviously.. now.. this leads into the fact that "several hundred" etc bugs/scripting errors where found and fixed within the first day or so.. but.. I won't go there ;)
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Gen Daley
 
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