» Fri Jun 22, 2012 7:25 am
If you're playing on Master, getting Health to 200 should be your fist goal, since if you don't have it at least to that point, most of the matched level enemies will start one-shotting you.
By the time you have 200 health naturally (Lvl 11), you should be able to find and make enough health enchantments to keep yourself at or above the "One shot curve", so at this point, you can work on Magicka of stamina. Which one depends totally on the type of character you play. If you cast any spells, magicka should outpace Stamina. Stamina itself is fairly "Useless", not because it has no use, but with food (Particularly beef stew), you can more-or-less have unlimited stamina. The one exception you may find, is if you use ultra-heavy weapons (Warhammers in particular), which may outpace the stamina regen given by foods, driving you low enough to be forced to wait. Its supposedly gives "Unlimited" in a literal sense, but I found myself going below 0 and having 2-3 second delays before I had positive stamina again with ultra-heavy weapons.