- You all know that when you enter a dungeon, the level of the enemies will be fixed with your current level, for example you enter a dungeon where enemies can be level 10-20 and you are level 12, then you enter the dungeon and all the enemies will have level 12 forever, BUT my question is, If you clear the dungeon, then when the enemies respawn (in 30 days
) and enter the same dungeon but now at level 40 (for example), the enemies will be level 12? Or level 20? Or, the current enemies will be switched for another class? (Like there was bandits, but now there are bandit thugs) Hope you all can understand my question hehe, if not, let me know and I will explain it better.-Another question is: If Lydia dies, does she goes for good, forever?
Or does she respawns again?. And for Aela, like she is a NPC that gives quests and is essential, if she partners with you and then dies, does she dies forever? Or she respawn?-An important one that I don't understand is, when I start the game (I always play on master difficulty) and I face the firsts bandits they kill me in like 4 or 5 hits, that was like in level 5 I remember. But now I'm in level 14 and the same bandits (not bandit thugs) deal me a lot of less damage. But my question is how? If I am a pure mage, I don't use any armor since the beggining nor any buff. Why my defense increase with the level up?

