I'm making a little dwemer robot that follows you around, and can "transmute" gold into Ingots of any kind. By this I mean that he is a vendor with 999 of each ingot, but I don't want the player to be able to sell to him. I've given him 0 Gold, but I'm concerned about players buying ingots "for free" buy just getting their gold back by selling him equipment. This goes against the flavor I'm trying to set up.
Maybe I can set the vendor chest to have an OnContainerChange event that basically says
if akItem != Gold001
akItem.remove()
endIf
??
Any ideas?