SCN AACapGunScriptBegin OnhitPlayer.additem 000000F 20 End
-What i need help with this script is the following-
1. i want it to do this only on living creatures (i guess getdead or some such function like that would work.)
2. at a later time (After the Effect only counts if the actor is alive is done.) I'd like the try and raise the cap amount dependant upon actor level.
