Cap Gun Script help needed

Post » Thu Jun 23, 2011 1:00 am

Before i start i will display the script

 SCN AACapGunScriptBegin OnhitPlayer.additem 000000F 20 End


-What i need help with this script is the following-

1. i want it to do this only on living creatures (i guess getdead or some such function like that would work.)
2. at a later time (After the Effect only counts if the actor is alive is done.) I'd like the try and raise the cap amount dependant upon actor level.
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Mandi Norton
 
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