I assume the health, stamina and magicka bars are connected with the actor values to reflect their numbers? Where would I have to start in order to get something like that done? Would this be possible without action scripting, or maybe later with SKSE functions? I'm sure it would add a lot more of immersion if the numbers are reflected by status bars on your HUD. This would also make going into your magic menu to control the numbers unnecessary. Possibilitys would not only be limited to carry weight, other options are:
1. Hunger, thirst and sleep from basic needs mods
2. Temperature bars for hypothermia mods
3. Light bars to reflect the objection of light
4. A bar for underwater breath maybe?
5. A HUD bar for skill progression
6. A bar to reflect how far you're away from your actual quest target
Could I achieve something like that with Trilix and SWiX only? If not, does anyone have the appropraite tools to do something like this?