You'll have to excuse me if this is already a well-understood issue (I haven't been posting on the forums much as of late), but now and then certain meshes that I place in the world don't appear ingame. Literally, they don't spawn to begin with. It seems to occur with large statics that do a lot of clipping with the terrain around them, such as buildings built into hillsides, and dirt/rock cliff meshes. My guess is that it has something to do with the majority of the model (its origin?) being placed beneath the terrain and thus causing the engine to omit it from the game, but I've tried changing the height of the terrain and simply raising the models into the sky and it doesn't resolve the issue.
Has anybody else experienced this?
