no chance to get bSaveOnTravel game setting by Script ?

Post » Wed Jun 20, 2012 5:56 pm

Can someone confirm that it's impossible to get bSaveOnTravel game setting by Script ? (want to test it for automatic save after a fasttravel)

It seem that on the CK wiki there only GetGameSettingFloat, GetGameSettingInt and GetGameSettingString ! No GetGameSettingBool ?

Or there is another way to get boolean game settings ? (Of course tried with GetGameSettingInt("bSaveOnTravel") : return always 0...)
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Rob Davidson
 
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Post » Wed Jun 20, 2012 7:09 am

up!
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Queen of Spades
 
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Post » Wed Jun 20, 2012 10:27 am

Does it always return zero? I thought bool functions were interchangable as intigers. In the sense that the game code always recognizes "True" as "1", so you should be able to get the value of that game setting as an integer.
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djimi
 
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Post » Wed Jun 20, 2012 7:15 pm

Unfortunately
Debug.MessageBox("bSaveOnTravel = " + GetGameSettingInt("bSaveOnTravel"))
after a FastTravel give me "0" when Save On Travel is activated in my INI settings...
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Cash n Class
 
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