Changing Player Weapon Sounds, Not NPC's

Post » Tue Jun 19, 2012 10:53 pm

Hey guys I've created new weapon sounds for all the various weapons and added them their appropriate WPN sound descriptor in the CK. Well it dawned on me just a minute ago as I was adding them that NPC's pull from these descriptors too, not just the player. Sure enough, when I loaded a test cell the NPC's were using those weapon sounds. So my question is, what do I need to do to make it player only? Do I need to make a new sound descriptor, then have the player pull from that? How do I direct the player to do that? Any help would be appreciated.
User avatar
Bellismydesi
 
Posts: 3360
Joined: Sun Jun 18, 2006 7:25 am

Post » Tue Jun 19, 2012 10:23 pm

bump
User avatar
Marquis T
 
Posts: 3425
Joined: Fri Aug 31, 2007 4:39 pm

Post » Tue Jun 19, 2012 10:32 am

It seems to me the only way player sounds can be edited specifically is if you're editing shouts (since you're kinda the only dragonborn). If anyone can shed any light on this, that would be awesome.
User avatar
Krista Belle Davis
 
Posts: 3405
Joined: Tue Aug 22, 2006 3:00 am


Return to V - Skyrim