When I try to make an Pose that involves the NPC laying down something odd happens. In blender and in Nifscope the Animation will display correctly as lying down, however in game the animation turns vertical?
Is this a comman problem or have I missed a vital piece of information somewhere?
Im guessing its to do with the Translation/rotation settings of the NTransformInterlopers?
Any help on this would be greatly appriciated!
