How do I:
- check for whether the player already has that perk and so mark that stage as completed if he does;
- if the player doesn't have that perk, how do I get the mod to recognise that and mark the stage as completed when he does choose the perk at level up?
Also, he has to forge a weapon of a particular material and then temper it, so how would I script that so that stages 30 and 40 can be concluded?
I have all the items, recipes etc but I have been a week on the scripting part and so far reading the letter activates quest stage 10 and marks the map location, and reading the quest book completes stage 10 and starts stages 20, 30 and 40, which is to learn the perk, forge a weapon and then temper the weapon.
Any help gratefully received before I go bald!
This is my first quest mod, so I thought I'd keep it simple.

Cheers!
