I'd like to have given some but i am at work currently. Its like this, if someone asks you to do something, some of the answers seem like this "why should I?" or "whats it to you?"
With out seeing one that i am referring to i'm finding it hard to explain myself lol
An example of bad player dialog, imo, is...
There's a quest in a small village where the inn's barkeep asks you to convince some dude he doesn't have to worry about paying his tab back cause the barkeep pities him and likes his company. You talk to the dude and it's basically like:
"Joann (filler name, I forget hers) says you don't have to worry about paying her back."
"No! Out of the Question! A -INSERT FAMILY NAME HERE- always pays back his debts! and that's final!"
"[Persuasion] C'mon, don't be stubborn."
"YOU'RE RIGHT. All this time I've been a thick-headed, proud old fool. Maybe it's time to stop holding onto my pride and just let go.....Alright, I'll forget it then."
And then he's willing to join you as a companion, if I remember correct.
It's like wtf? The dude goes on a trip down self-revelation street because you said "C'MOOOOOOOOOOOOOOOOOON." Wow.