So, in my mod, I have a decent amount of "PlaceAtMe" function calls. I'm pretty sure that using ref.disable() on objects I create isn't exactly the best way to clean up the messes I make, but quite frankly I'm not even sure how these references affect performance/save game size. So what I've been doing up until now is moving the ref to a marker in an empty cell I've created, killing the ref if it was an actor, and then disabling it there. I plan to be using PlaceAtMe a lot more with some upcoming features I'm planning on implementing, so I'd like to make sure I'm doing this right.
Is my current method decent enough? Should I be doing something else instead? Is it a valid option to just "purge" that cell, and can I even do that? Any input would be appreciated.