If clothing regenerates magic 100% faster, does wearing two

Post » Mon May 28, 2012 4:02 am

If a mask or item increases magic regeneration by 100% and you wear more than one item that increases by 100% will you have 200% magic regeneration or does it cap at 100%?
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brian adkins
 
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Post » Sun May 27, 2012 8:58 pm

When I look at my Active Effects, it lists multiple effects for faster Magic Regeneration at 100% and 60% from something else so I'm thinking it's 160% faster. I wonder about this too with other effects though....how much and which things stack?

:tes:
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Lucky Boy
 
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Post » Mon May 28, 2012 3:34 am

There are a few robes that boost it to values >100% too. I think the Expert-level school-specific robes do that.
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Nymph
 
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Post » Sun May 27, 2012 11:53 pm

I wondered this too. I do have expert robes of destruction and they have 150% regent stat.
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Nicole Coucopoulos
 
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Post » Mon May 28, 2012 6:55 am

Doesn't really matter in the end, seeing it's nullified in combat. When you need it the most. <_<

I really do not understand this, at all. Simply dumbfounded.
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Kortknee Bell
 
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Post » Mon May 28, 2012 3:25 am

Doesn't really matter in the end, seeing it's nullified in combat. When you need it the most. <_<

I really do not understand this, at all. Simply dumbfounded.

No, there's a combat regen rate and a non-combat regen rate. Both are affected by regen booster effects.

...Unless those got broken in the patch too. :wacko:

I wondered this too. I do have expert robes of destruction and they have 150% regent stat.

Expert robes have 125%. Master robes have 150%.
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Alan Cutler
 
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Post » Mon May 28, 2012 1:13 am

No, there's a combat regen rate and a non-combat regen rate. Both are affected by regen booster effects.

...Unless those got broken in the patch too. :wacko:



Expert robes have 125%. Master robes have 150%.

Oops. Yes. Master robes.
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Jacob Phillips
 
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Post » Sun May 27, 2012 9:54 pm

No, there's a combat regen rate and a non-combat regen rate. Both are affected by regen booster effects.

...Unless those got broken in the patch too. :wacko:



Expert robes have 125%. Master robes have 150%.

No you are right. I was being overly dramatic. It just feels like it's nullified.
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Susan Elizabeth
 
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Post » Mon May 28, 2012 12:19 am

I read that the combat regen was 60%, but perhaps it's just 60% of whatever your non-combat rate is? As in, if you have a master robe(150%) than during combat its brought down to 90%(150*0.6). Not sure though. Either way, it does feel very reduced during combat.
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candice keenan
 
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Post » Sun May 27, 2012 7:11 pm

I read that the combat regen was 60%, but perhaps it's just 60% of whatever your non-combat rate is? As in, if you have a master robe(150%) than during combat its brought down to 90%(150*0.6). Not sure though. Either way, it does feel very reduced during combat.

Base regeneration out of combat is 3% of your max Magicka per second. In combat it's 1% of your max Magicka per second. So with a total of +200% Magicka regeneration your in combat rate would be the same as out of combat if you weren't buffed.

In my opinion you can never stack +Magicka regen high enough for it to become useful so in the end it's better to just go for -cost to spell schools or just +Magicka.
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Felix Walde
 
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Post » Mon May 28, 2012 2:45 am

It all stacks, so out of combat, if you stacked it, it may restore in a heartbeat, as for combat. The more regen you have will help your combat regen, but not by alot, the change is miniscule.
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Laura Elizabeth
 
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Post » Mon May 28, 2012 2:44 am

You're regen rate is 3% a sec out of combat and in combat it's 1%. Regen rates will stack, so if two clothing items grant 100% bonus then your regen rate would be 9% out of combat and 3% in combat.
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Ricky Rayner
 
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Post » Mon May 28, 2012 7:01 am

Doesn't really matter in the end, seeing it's nullified in combat. When you need it the most. <_<

I really do not understand this, at all. Simply dumbfounded.


This is simply NOT TRUE. You are spreading misinformation. In fact, a group of us tested this today with a stopwatch and using: no regen, 100% regen, 200% regen etc. and it worked IN COMBAT exactly as it should.

Sick and tired of this dumb lie being spread. And it is a lie b/c it has been posted so many times that I find it hard to believe people can't read and realize it WORKS!
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Angelina Mayo
 
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Post » Sun May 27, 2012 10:51 pm

Base regeneration out of combat is 3% of your max Magicka per second. In combat it's 1% of your max Magicka per second. So with a total of +300% Magicka regeneration your in combat rate would be the same as out of combat if you weren't buffed.

In my opinion you can never stack +Magicka regen high enough for it to become useful so in the end it's better to just go for -cost to spell schools or just +Magicka.


I totally disagree.

I play a mage and at high level with a large mana pool my magicka, in combat, regenerates at a noticeable rate that allows me to cast many more spells.

I roleplay so if my character isn't a huge enchanter, I just use what I find and I have currently 250% regeneration and it is working well and is noticeable in a major way during combat.

J
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Kelly Tomlinson
 
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Post » Mon May 28, 2012 6:44 am

incombat your mana regen is about half as fast as it is outside of combat having a large mana pool can help incress how much you will recover but im unsure as to the actual %'s.

but if mana regen is such a hard promble for people why not just enchant spell reduction gear
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Adriana Lenzo
 
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Post » Mon May 28, 2012 2:03 am

So assume I'm wearing archmage robes, what does everyone reccomend for echantments on my head, feet, hand, necklase, and ring? Magicka regen? Spell cost reduction? Or more magicka? I use every magic school but conjuration. Normally sneak up with alteration armor, and illusion muffle, stab. If I need to, fight with dual destrution and ward or healing with restoration.
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Stephanie Kemp
 
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