Clouds in mountains not showing due to old hardware?

Post » Tue May 29, 2012 4:06 am

For some reason i never see these beautiful clouds showing up in the mountains - like in this picture http://www.ps3insider.de/img/screenshots/1038/sc82013448.jpg -

my specs

Core 2 Duo E8400 3 Ghz
4 gb Ram
Vista 32 bit
Radeon 3870


I have everyting on full detail (expect shadows)

Any idea?
User avatar
Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Mon May 28, 2012 5:49 pm

bump
User avatar
Emma Louise Adams
 
Posts: 3527
Joined: Wed Jun 28, 2006 4:15 pm

Post » Mon May 28, 2012 9:27 pm

1. Don't bump.

2. Don't expect answers without data:

Basic Hardware Specification Chart (Empty so far)

Processor Manufacturer: AMD / Intel
Processor Name / Type: Athlon X2 / Pentium D / C2D / dual core / quad, etc.
Processor Speed: ?.? Ghz
Operating System / Service Pack: WindowsXP with SP #?, Win7, Vista ?
System RAM: ? ? GBs (MBs, if less than 1024 ? )
Video (GPU) Manufacturer: ATI / Nvidia (only those two are supported, PERIOD, so please answer which of them you have)
Video Card Model: (examples) Radeon HD 6670 / Geforce GTS 450
Video Card Driver Version: Catalyst ?.? / Nforce ??.??
. . (please use the numbers, and dates, *not* the word "latest")
Video display's default screen resolution
Video Card onboard RAM: ? ? ? MBs
Sound Card Manufacturer:
Sound Card Driver IDs:
Sound Card Model:


(And this is only for the raw hardware & driver variations. Potential software conflicts are far more likely to be game play problems, and developers cannot test for all possible program loads.)
User avatar
El Goose
 
Posts: 3368
Joined: Sun Dec 02, 2007 12:02 am

Post » Tue May 29, 2012 4:07 am

Intel Core 2 DUO E 8400
3 ghz
Windows Vista 32 bit SP 2
4 gb ddr 2 system ram
Soundcard (Onboad Realtek AC97)
Radeon 3870 ATI Driver 11.11 (Tweakforce driver from tweakforce.com)

thank you very much in advance
User avatar
Ludivine Dupuy
 
Posts: 3418
Joined: Tue Mar 27, 2007 6:51 pm

Post » Tue May 29, 2012 8:26 am

Post a screenshot. Also that screenshot looks fake because it's too perfect.
User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Mon May 28, 2012 8:04 pm

Post a screenshot. Also that screenshot looks fake because it's too perfect.
Now you have me really curious to try and find that spot :P If its a legit location those settings etc all look very possible but yah I really want to find the spot now :P
User avatar
quinnnn
 
Posts: 3503
Joined: Sat Mar 03, 2007 1:11 pm

Post » Tue May 29, 2012 7:04 am

haha, it probably is but the graphics look to pefect for a console because everything is nice and smooth, no aliasing at all and the water looks better than vanilla. Looks like a perfectly setup and enhanced screenshot.
User avatar
koumba
 
Posts: 3394
Joined: Thu Mar 22, 2007 8:39 pm

Post » Mon May 28, 2012 10:55 pm

Totally found it :tongue: That mountain is the throat of the world and this spot is along the north shore of that lake that's basically west of the mountains, found a neat little tomb has been added since that first shot (those things sticking up out the water close by are part of it) and the terrain directly in front of the view is now all shallows without any reeds. I cropped a screenshot down to 1080P:
http://img17.imageshack.us/img17/9144/foundith.jpg
User avatar
Victoria Bartel
 
Posts: 3325
Joined: Tue Apr 10, 2007 10:20 am

Post » Mon May 28, 2012 4:39 pm

Totally found it :tongue: That mountain is the throat of the world and this spot is along the north shore of that lake that's basically west of the mountains, found a neat little tomb has been added since that first shot (those things sticking up out the water close by are part of it) and the terrain directly in front of the view is now all shallows without any reeds. I cropped a screenshot down to 1080P:
http://img17.imageshack.us/img17/9144/foundith.jpg

Yeah and look how bad your shot is compared to the doctored one. :D
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Mon May 28, 2012 5:48 pm

Yeah and look how bad your shot is compared to the doctored one. :biggrin:
I gotta admit even if I set the fully rendered trees to 100 and the tree draw distance to over 4K it would not fix that sad looking tree out on the little island there :P I'll just have to settle for heavily modded Skyrim :P
User avatar
Josh Sabatini
 
Posts: 3445
Joined: Wed Nov 14, 2007 9:47 pm

Post » Mon May 28, 2012 7:57 pm

Well there are quite a few shots from that site that are not from the game and they're probably promo shots made prettier in an image editor. There is fog on the mountains but those shots look perfectly blended in for pure promo.

In other words, they are bullshots. :)
User avatar
Christine Pane
 
Posts: 3306
Joined: Mon Apr 23, 2007 2:14 am

Post » Mon May 28, 2012 9:13 pm

Absolutely, just the stone work on that rockwall dead center across from the water is a perfect example of the bullshot for sure (btw great term, I'm keepin' that one)
User avatar
Sarah MacLeod
 
Posts: 3422
Joined: Tue Nov 07, 2006 1:39 am

Post » Tue May 29, 2012 1:26 am

I don't know...think this is close to the http://i232.photobucket.com/albums/ee72/camaro_69_327/Skyrim/TESV_2012_01_16_22_31_50_628.png. Looks Good to me. Rocks look good all the way up the mountain.

I7 860 and only one 560ti ...lol Native rez...1920x1080
User avatar
Vera Maslar
 
Posts: 3468
Joined: Wed Sep 27, 2006 2:32 pm

Post » Mon May 28, 2012 6:06 pm

^ Yep, looks closer. Not to hijack the thread but how about another thread to se who can get nearest to that shot by tweaking the ini? :)
User avatar
Tom Flanagan
 
Posts: 3522
Joined: Sat Jul 21, 2007 1:51 am

Post » Mon May 28, 2012 7:00 pm

^ Yep, looks closer. Not to hijack the thread but how about another thread to se who can get nearest to that shot by tweaking the ini? :smile:
I not messin my INI up...lol nor jackin the thread...(i have seen shots close to this in the Screenshot thread)

If the Op isn't getting the Fog...sometimes the game seems to drop things to have smooth play?
User avatar
saxon
 
Posts: 3376
Joined: Wed Sep 19, 2007 2:45 am

Post » Tue May 29, 2012 3:41 am

I'm not accusing you of that just saying it might be a good idea. The fog is still way off though, it's much nearer and over the trees so the original is clearly setup.
User avatar
Sophie Morrell
 
Posts: 3364
Joined: Sat Aug 12, 2006 11:13 am

Post » Mon May 28, 2012 8:14 pm

When i first got to this http://i232.photobucket.com/albums/ee72/camaro_69_327/Skyrim/TESV_2012_01_16_22_24_48_719.png it was raining and I took that...either way the game is gorgeous.

I didn't think you were saying anything... :smile: But the mist/fog in the mountains adds so much to the atmosphere...
User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Tue May 29, 2012 6:00 am

Bah, OP's hardware can't handle the particular elements of the engine that do transparent stuff like the fog that's all. Aight back to 'match the bullshot!' :P

So this time yah I lined up a little better with the same borders that the pic used and didn't try so hard to keep that little plant in the same view angle, then also disabled the three flauna, trees and grass mods.
http://img109.imageshack.us/img109/201/matchdabullshot2.jpg

Yah at that angle the rock face on the opposite shore looks much more like the pic too, if you look closely you can see some of that fog coming up from that spot in the closer mountain (but its very faint), I have a feeling it was a well timed fog roll-in morning that they caught, roughly at 8:30 game time
User avatar
GLOW...
 
Posts: 3472
Joined: Thu Aug 03, 2006 10:40 am

Post » Mon May 28, 2012 6:05 pm

They've blended the shoreline.

Anti-Aliasing (to get that you have to use supersample).

Translucency of the water has been altered.

Colour post processed.

Small rocks on the left side.

Probably downscaled like a lot of bullshots are.
User avatar
Carlitos Avila
 
Posts: 3438
Joined: Fri Sep 21, 2007 3:05 pm

Post » Mon May 28, 2012 4:35 pm

Bah, OP's hardware can't handle the particular elements of the engine that do transparent stuff like the fog that's all. Aight back to 'match the bullshot!' :tongue:

So this time yah I lined up a little better with the same borders that the pic used and didn't try so hard to keep that little plant in the same view angle, then also disabled the three flauna, trees and grass mods.
http://img109.imageshack.us/img109/201/matchdabullshot2.jpg

Yah at that angle the rock face on the opposite shore looks much more like the pic too, if you look closely you can see some of that fog coming up from that spot in the closer mountain (but its very faint), I have a feeling it was a well timed fog roll-in morning that they caught, roughly at 8:30 game time


So it is like I thought and I cant see the fog since my grapiccard doest provide the needed ressources to show up the fog? They said that the minimal hardware is a GTX 260 or Radeon 4870 -> I got a Radeon 3870 (and I have 30-35 fps outside at full detail!)
User avatar
Jesus Duran
 
Posts: 3444
Joined: Wed Aug 15, 2007 12:16 am

Post » Tue May 29, 2012 2:38 am

Your card should render the fog fine unless it's a driver bug.
User avatar
carly mcdonough
 
Posts: 3402
Joined: Fri Jul 28, 2006 3:23 am

Post » Tue May 29, 2012 8:13 am

Your card should render the fog fine unless it's a driver bug.

Today I switched to the latest official driver from ATI/AMD (11.12) and the issue doesnt seems to be gone. Still I cant see any clouds.
Does anybody have the same or a similar video card and having the same issue?
User avatar
biiibi
 
Posts: 3384
Joined: Sun Apr 08, 2007 4:39 am

Post » Mon May 28, 2012 8:02 pm

In the OP you stated....
I have everyting on full detail (expect shadows)

This is only a 512 meg card and is listed in the medium section on the WIKI. Think the game is not giving the extras because of a few things...

Your limitations...

medium range card with only 512 Ram.
32 bit Vista...Vista will only use 3 GB of your 4 GB of ram.

Try setting your Screen Rez, to a lower number. Set everything to LOW with No AA/AF. Do you get the Clouds then?

If true ....find a happy medium.
User avatar
Mark Churchman
 
Posts: 3363
Joined: Sun Aug 05, 2007 5:58 am

Post » Tue May 29, 2012 8:35 am

Unless there is a specific setting that doesn't render the fog because it turns it off due to performance then it should render. Your system beats a Xbox360 easy in GPU power. All I can think of it that it's a driver bug not rendering the fog, supposed it's volumetric so could have rendering issue on some old GPUs. Your card is fully DX9 compatible so my logic is that it's a driver bug with your line of GPU.
User avatar
Laura Tempel
 
Posts: 3484
Joined: Wed Oct 04, 2006 4:53 pm

Post » Tue May 29, 2012 5:57 am

In the OP you stated....


This is only a 512 meg card and is listed in the medium section on the WIKI. Think the game is not giving the extras because of a few things...

Your limitations...

medium range card with only 512 Ram.
32 bit Vista...Vista will only use 3 GB of your 4 GB of ram.

Try setting your Screen Rez, to a lower number. Set everything to LOW with No AA/AF. Do you get the Clouds then?

If true ....find a happy medium.

I cant image that this is the reason but I will give it a try. Thank you for that suggestion

Im going to get a new rig anyway :biggrin:

Will let you guys know if it works with lower settings...
User avatar
Nauty
 
Posts: 3410
Joined: Wed Jan 24, 2007 6:58 pm

Next

Return to V - Skyrim