Clutter Questions

Post » Wed Jun 20, 2012 9:35 am

And I'm talking more about the smaller clutter (i.e. lamps, buckets, barrels, bookshelves, scapels, etc.). You know, all those little things that make a level. I'm completely new to modding, and the Skyrim's kit is the first I've really used. I've been following the Tutrioal, and I've put together the level. It looks nice to me, and I've used the larger clutter like raised floors, dirt mounds, and such to cover gaps and make a nice looking environment; however, we all know to make the environment feel real, you need those little touches as well.

I'm just wondering, after playing around with clutter placement, is it as painful as it feels to add those little touches? Are there any tips and tricks the older vets can offer? Or even tricks newbies just picked up would be helpful. Any places I could drop by about general clutter placement, ideas, good videos you know about?

I haven't even gotten to lighting and actor placements, still trying to learn to make a level that looks great. So any advice is welcomed!

Thanks everyone!
User avatar
Jessica Phoenix
 
Posts: 3420
Joined: Sat Jun 24, 2006 8:49 am

Post » Wed Jun 20, 2012 2:29 pm

Clutter is probably one of the most tedious but still worthwhile things in the game. The only thing I can suggest to speed up the process is to use object palletes. http://www.creationkit.com/Bethesda_Tutorial_Clutter#Object_Palettes_.28OPALs.29 I make up my own as I go and have them for specific categories such as kitchen clutter, magic clutter, etc. The link at the bottom of the tutorial page has a few to get you started. They make it a lot faster since you ctrl+alt+click and the item is place on a surface for you. Have fun? :blink:
User avatar
OTTO
 
Posts: 3367
Joined: Thu May 17, 2007 6:22 pm

Post » Tue Jun 19, 2012 11:47 pm

Using the havoc settle button helps as well. Just select your clutter item and place it close to where you want it but slightly above its resting place and hit the havoc button. It will usually gently settle into place. If you have it too high above its resting spot it can fall through the floor or table sometimes though so you have to be a little careful. Also, don't place too many items very close together in as tight little bunch as they can go flying all over the place when the cell loads. I try to use as many statics as I can and use movable statics, misc items, indigestibles and ingredients a little more sparingly for this reason. Another thing that really helps me is I'm constantly using the "hide" procedure (select an object and hit the 1 key 2 times) to keep things out of the way that block my view. Also, selecting an object already close to where you're placing another and using it to rotate and position your camera, using the T key and C key to center or view from the top also helps navigate through your level as well.

But while extremely tedious in small tight cells with a lot of things going on in them, it's very rewarding to me to see your final design come to life.
User avatar
TOYA toys
 
Posts: 3455
Joined: Sat Jan 13, 2007 4:22 am


Return to V - Skyrim