Coloring

Post » Thu May 12, 2011 11:18 pm

I might just be a annoying but has anyone noticed That the game seems to be tinted yellow? Maybe im seeing things but from what i've seen the color scheme has switched from. Everything being washed out and green to everything is stained a kind of weak yellow.
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Kat Stewart
 
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Post » Fri May 13, 2011 1:46 am

i see that 2
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Ally Chimienti
 
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Post » Thu May 12, 2011 10:57 pm

FO3 was green tinted and F:NV is yellow/orange tinted. Its been done to suit the setting
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Laura Richards
 
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Post » Fri May 13, 2011 1:11 am

I haven't really noticed that myself, though given that Fallout 3 tended to have a green tint, I could see that being the case. I hope it's not, though, I really did not like the green tint in Fallout 3, and still adding an unnatural tint to the game but changing its color isn't going to improve it, I just want normal, realistic colors, no weird, random tint to everything.
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Alexx Peace
 
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Post » Thu May 12, 2011 6:49 pm

Personally, I prefer this orange-tint design. I think it fits Mojave.
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djimi
 
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Post » Thu May 12, 2011 2:40 pm

Are we seriously nitpicking this badly? :facepalm:
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Johnny
 
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Post » Fri May 13, 2011 12:37 am

It's not really a factor for me, although I would prefer true colors vs. sepia tones.

At some point you just have to trust the art designer's decisions.
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April D. F
 
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Post » Thu May 12, 2011 11:43 pm

do you mean the HUD and pip boy? cuz you can change that.
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Brιonα Renae
 
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Post » Fri May 13, 2011 4:14 am

I think it's easy to infer that he is not talking about the HUD/pipboy.
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Far'ed K.G.h.m
 
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Post » Fri May 13, 2011 5:09 am

There is a reason that they added the
Orange Colored Sky
song :3
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des lynam
 
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Post » Fri May 13, 2011 5:49 am

I think it's easy to infer that he is not talking about the HUD/pipboy.


ya, but i dunno what else he could be talking about. i havent noticed anything yellow besides that stuff
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Pixie
 
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Post » Fri May 13, 2011 2:10 am

Don't mean to brag but....
MY STORE HAS INFORMED ME THAT I GET NEW VEGAS ON 19TH! AND I LIVE IN EUROPE!!!!!!
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BrEezy Baby
 
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Post » Fri May 13, 2011 4:54 am

Don't mean to brag but....
MY STORE HAS INFORMED ME THAT I GET NEW VEGAS ON 19TH! AND I LIVE IN EUROPE!!!!!!


i can also get mine on the 19th :P
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renee Duhamel
 
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Post » Fri May 13, 2011 8:16 am

really!! wow, I hope my preorder gets to me then too.. or at least the day after that. That would be fantastic..
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Shiarra Curtis
 
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Post » Fri May 13, 2011 4:41 am

i see that 2


Must be conspiracy.
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Emerald Dreams
 
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Post » Fri May 13, 2011 12:50 am

I might just be a annoying but has anyone noticed That the game seems to be tinted yellow? Maybe im seeing things but from what i've seen the color scheme has switched from. Everything being washed out and green to everything is stained a kind of weak yellow.


...it takes place in the desert. What did you expect? Hot pink and bright purple?
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Breanna Van Dijk
 
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Post » Thu May 12, 2011 11:33 pm

...it takes place in the desert. What did you expect? Hot pink and bright purple?



Boy, everyone must be on edge because the game is coming out so soon.
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Bonnie Clyde
 
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Post » Fri May 13, 2011 4:42 am

Boy, everyone must be on edge because the game is coming out so soon.


Perhaps. But it's not just petty criticism against FNV is what set me off. It's that I've heard this argument against many, many different games now. It seems that whenever any game that takes place in a war zone or a similarly destroyed or desolate environment (Borderlands, Gears of War, Mercenaries, Call of Duty, Medal of Honor, Wolfenstein, etc), there will always be a critique (even professional ones by people who actually get paid to write these articals) who always point out that the game's environment has too much brown, gray, or whatever. Well... it's a war zone, and a war zone done up in multicolor psychedelic pastel colors looks horrendously out of place. Thinking back on it now, there was actually a World War 2 era game that came out a long time ago that actually did find excuses to bathe the battlefield in weird multicolor lighting as if you were in a disco. It didn't work, at all, and sure enough critics jumped all over that.

So similarly, to complain there's too much yellow in a desert is like complaining there's too much white in the arctic or blue out in the ocean.
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Lauren Graves
 
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Post » Thu May 12, 2011 7:55 pm

I'll start by saying I understand your point of view; but I will continue for the sake of argument.

I submit that war isn't really all that grey/sepia toned.
For instance, I am currently on my 4th deployment, and every single one of them have been for the most part vibrantly colored. Granted, the buildings and terrain are mostly sand colored; but barring the occasional sand storm, the sky is still vivdly blue and there isn't a tan/yellowish "haze" to everything.
Not only that, there seems to be this trend in WWII movies that the sky is always grey. Why would it be cloudy over Europe for literally 4 years? It is safe to assume there was just as many bright, sunny days. Granted, it was absolutely garbage out during D-day and the days afterwards, which is when a majority of movies/games seem to take place. I also assume movies tend to use the cloudy weather as a metaphor for the war itself.

Like I said, I understand the spirit of what you mean, though.
People associate war with these faded grey/tan filters, so it's natural to see why it was implemented in this game.
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W E I R D
 
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Post » Thu May 12, 2011 8:25 pm

Pretty much all game devs go through the same fad of colour washing and bloom, both of which tend to make the game look crap as they are both unrealistic.
Luckily I will have the PC version and someone will make mod to get rid of the ugly ass colour tints and bloom.

If I wanted to see the world in a tint of one particular colour I would buy tinted sun glasses.
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Natasha Biss
 
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Post » Thu May 12, 2011 11:23 pm

Don't mean to brag but....
MY STORE HAS INFORMED ME THAT I GET NEW VEGAS ON 19TH! AND I LIVE IN EUROPE!!!!!!


Nice, be a shame if mine came early as the PC version is unplayable until it is unlocked on Steam, which according to the countdown clock, is teatime (18:00 - 18:30 ish) on the 22nd *shakes fist at Steam*

On topic, I hadn't noticed any orangy/yellowy tinge to the videos or screencaps, just that the colours were more vibrant.
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Beth Belcher
 
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Post » Fri May 13, 2011 7:45 am

I'll start by saying I understand your point of view; but I will continue for the sake of argument.

I submit that war isn't really all that grey/sepia toned.
For instance, I am currently on my 4th deployment, and every single one of them have been for the most part vibrantly colored. Granted, the buildings and terrain are mostly sand colored; but barring the occasional sand storm, the sky is still vivdly blue and there isn't a tan/yellowish "haze" to everything.
Not only that, there seems to be this trend in WWII movies that the sky is always grey. Why would it be cloudy over Europe for literally 4 years? It is safe to assume there was just as many bright, sunny days. Granted, it was absolutely garbage out during D-day and the days afterwards, which is when a majority of movies/games seem to take place. I also assume movies tend to use the cloudy weather as a metaphor for the war itself.

Like I said, I understand the spirit of what you mean, though.
People associate war with these faded grey/tan filters, so it's natural to see why it was implemented in this game.


Alright well lets get this straight for those that have not seen the fallout sky. The sky is blue for the most part. The reason it would not be blue is because of a storm, ash in the sky, etc. And also its a desert the collors are going to be desert collors. For me i would hate to walk threw a rainbow while it was called the Mojave DESSERT. If you want those pretty collors then hit the strip.... (Perferably with a bomb)
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Jimmie Allen
 
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Post » Fri May 13, 2011 2:45 am

I like the fact that it's gona be orange tinted
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Pawel Platek
 
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Post » Thu May 12, 2011 9:32 pm

Are we seriously nitpicking this badly? :facepalm:


I fail to see how complaining about something that changes the atmosphere of the game qualifies as "nitpicking". Nitpicking would be something like complaining that the tone of Marcus' skin is slightly different from what it was when he was first introduced or that the proportions of power armor are slightly off, the in-game lighting, adding weird tints to the graphics, and other such things will impact the overall feel of the game, so it seems a pretty reasonable thing to complain about to me.

Perhaps. But it's not just petty criticism against FNV is what set me off. It's that I've heard this argument against many, many different games now. It seems that whenever any game that takes place in a war zone or a similarly destroyed or desolate environment (Borderlands, Gears of War, Mercenaries, Call of Duty, Medal of Honor, Wolfenstein, etc), there will always be a critique (even professional ones by people who actually get paid to write these articals) who always point out that the game's environment has too much brown, gray, or whatever. Well... it's a war zone, and a war zone done up in multicolor psychedelic pastel colors looks horrendously out of place. Thinking back on it now, there was actually a World War 2 era game that came out a long time ago that actually did find excuses to bathe the battlefield in weird multicolor lighting as if you were in a disco. It didn't work, at all, and sure enough critics jumped all over that.


There's a very big difference between giving objects realistic colors, or at least what game developers seem to THINK are realistic colors (I guess game developers don't go out much considering that they seem to think that brown and gray are the only colors that exist in the real world, and red too, I guess, but only in blood...), and adding an entirely unnatural tint to the lighting in the game, the former is what most of the games you mentioned do (Except maybe Borderlands, but the graphics of that game are intentionally unrealistic so it doesn't bother me if the color pallete doesn't entirely fit reality.) What Fallout 3 did. I don't expect New Vegas to have bright pinks and greens everywhere, no one asks for that, I just want normal, realistic colors, not some kind of magical unnatural tint to the lighting. You can talk about atmosphere all you like, but if the character designs and such are all designed in a realistic style, I expect this in the choices of colors, lighting and such as well, after all, i

War zones don't magically cause an unnaturally colored haze to appear on everything.

Luckily I will have the PC version and someone will make mod to get rid of the ugly ass colour tints and bloom.


You don't need a mod to get rid of bloom, the game DOES have graphics options...
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oliver klosoff
 
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Post » Fri May 13, 2011 6:40 am

Look im cool with art direction if they want to alter the color of the sand a tad or alter the color of a object fine. But to Apply this yellowish haze to everything is just lazy i didn't like it when FO3 did it (everything was green there) And i hope FNV dosen't have it. To answer Colonel Martyr its not Nitpicking demanding art direction that is a little more complex then "Pick a color and roll with it". I mean its not JUST the desert if you look closely alot of the Strip lights are orange. To answer the person who asked if i was talking about HUD color No im not HUD color can be changed so there is no reason to rag on the color.
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Sophie Miller
 
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