Combine fragments in to one script?

Post » Thu Jun 21, 2012 5:37 pm

Hi,

I'm working with a dialog topic and I have several responses available, depending on conditions... normal stuff. What I'm wondering, is there a way to combine the fragments from each response in to a single script? It seems each response wants to have a seperate script file.

I'm hoping it's something simple I missed, otherwise, I'll have so many scripts with just one fragment!
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Matt Terry
 
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Post » Thu Jun 21, 2012 11:49 am

Okay, so apparently I am not missing something obvious and you can't combine fragments from different respones in to a single script file?

I've thought I had seen script files with like 7or 8 code fragments (wish I could find one now that I want to look at one!), what would be the scenario to create that? Would they all have to be on the same topic?
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Monika Krzyzak
 
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Post » Thu Jun 21, 2012 11:14 am

frasgments from quest stages are consilidated into a single script

but fragments from Topic Info via dialogue will be saved out as separate files. annoying as hell (and potentially self-conflict prone), but unfortunately c'est la vie

regarding the conflict issue, you should use a different papyrus prefix for every new mod so that your topic info's can never overwrite each other
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Dewayne Quattlebaum
 
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Post » Thu Jun 21, 2012 5:29 pm

Thanks Amethyst Deceiver! Okay, that at least makes sense and not something I am missing. Yes, it is a pain!

Not sure what you are refering to on the conflict issue?
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Smokey
 
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Post » Thu Jun 21, 2012 6:53 pm

lets say for example you create a new esp and it spits out a topic info fragment TF__01004125.pex

now lets say someone else creates an esp and their topic info is also TF__01004125 (the chances of conflicting numbers is actually higher than you might think)

if a user installs both mods, one of the fragments will overwrite the other.

you can alleviate this by adding a prefix to your papyrus setting.

for example on mine, i have DCVR as my prefix so all my fragments are DCVR_TF__01xxxxxx
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Paula Ramos
 
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Post » Thu Jun 21, 2012 7:06 pm

lets say for example you create a new esp and it spits out a topic info fragment TF__01004125.pex

now lets say someone else creates an esp and their topic info is also TF__01004125 (the chances of conflicting numbers is actually higher than you might think)

if a user installs both mods, one of the fragments will overwrite the other.

you can alleviate this by adding a prefix to your papyrus setting.

for example on mine, i have DCVR as my prefix so all my fragments are DCVR_TF__01xxxxxx

Ahh, okay, thanks for the clarification. Yes, I always rename my scripts now, so I wasn't even aware of the conflict. (Much easier to find all files for my mod with they all start with the same prefix.)
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Daddy Cool!
 
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