2. Container sorting, inventory stacking
3. default Outfits
4. Mouse selection of topics
Discussion:
1. Phenomenal inovation starting at 1 instead of 0, not found in FO or other TES titles. Enlarging the slider head is much more practical than the prettiness lost.
2. Bethesda has always had issues related to accessing inventory. Even though FNV was outsourced to Obsidian, it had extra inventory sorts via selecting the header for subsorts. It is unusual that a great innovation such as this was not included in a later title such as Skyrim.
Purchasing items or retrieving items from inventory sources -- Stack. Created items via forge or enchant do not stack, but alchemic creations do stack. In order to stack items, they must be removed to another container and then taken back. Many items put in containers do not stack and they are not sorted.
3. Default Outfits just plainly do not work as maybe the most downloaded mod addresses this problem but causes other problems by asking the community to leave these two slots empty, which causes naked NPCs everywhere when they have outfits in their inventory.
In my opinion, there should be a heirarchical order. 1. Inventory best to worst; and if nothing, only then default outfit. 2. Default sleep should only be for sleep.
4. Selecting topics or items via the mouse is inconsistent. Topic selection has a highlight and a Bethesda pointer, this has absolutely no relation to what topic is selected. Sometimes you can scroll and sometimes not. You get faint highlights sometimes but the super highlight has nothing to do with selection. Many times you only know of your selection after the mouse button is pressed -- I didn't select that, did I? Sometimes moving the mouse works and sometimes scrolling through topics or inventory works and once an item or topic is selected via one means, the next selection may not necessarily be selected by the same means.
