IsHostileToActor == 1 (and)
GetDead == 1 (and)
Here is the tricky part. I also want IsBleedingOut == 0 (and) but only when IsEssential == 1 is true
How do I do that?
A && B && ((!C && D) || C)
A + B + ((!C + D) * C)A + B + (!C * C) + (D * C)A + B + (D * C)A + B + C * DA && B && C || D
A && !B && ((C && !D) || (!C && D) || (!C && !D))A + !B + ((C + !D) * (!C + D) * (!C + !D))A + !B + (((C * !C) + (C * D) + (!D * !C) + (!D * D)) * (!C + !D))A + !B + (((C * D) + (!D * !C)) * (!C + !D))A + !B + ((C * D) * (!C + !D)) + ((!D * !C) * (!C + !D))A + !B + ((!C * C * D) + (!D * C * D)) + ((!C * !D * !C) + (!D * !D * !C))A + !B + (!C * !D) + (!D * !C)A + !B + (!C * !D)A && !B && !C || !D