Same issue as http://www.gamesas.com/topic/1385375-2-hander-bug/.
Basically, greatsword attacks and animations seem bugged for both vanilla and modded in weapons. I am not using any mods that should be affecting how greatswords fudamentally function.
When swinging a greatsword, you will hear a woosh whenever it makes a valid attack and can strike something, Oftentimes, especially if moving (though not limited to that), when I click attack, I hear the woosh before the animation and a hit is made on the enemy instantly. For weak enemies, this means I will click and they will die before my sword actually even swings. If I make a point of clicking super fast and moving around, the animations will continuously interrupt and I will hear many wooshes in rapid succession. I just did the Battle for Windhelm (which was miraculously not bugged) and just to see how bad I could bug this out, I went crazy on the clicking and the movement.. I was able to kill almost as fast as I could click, and killed a wave of at least ten soldiers in 5-6 seconds.
A lot of the time, I will get a double hit, where I will click to attack, get a woosh (and connect), only for the sword to swing and connect a second time.
This is infuriating because it makes battles way too easy, and it looks like crap when I twich my sword and everything in front of me dies.
This is my first greatsword character, so I have no prior experience with these weapons.
I would like to post my load order but I'm not sure how to do that these days, so any help would be appreciated.
Is anyone else able to reproduce this? Just console yourself any vanilla greatsword and try it out.
I should note, I actually deactivated ALL MODS, and it was still there. So short of deleting everything but the Skyrim BSAs in my data folder, I am sure this is a Bethesda bug, but I REALLY need to confirm it with others. I'm not comfortable with an assumption on this one.
Thanks for any replies.
