I run on a mix of High and Ultra off of a 9800GTX+ 512 and a venerable Opteron 165 overlcocked @ 2.4ghz. 2Gigs of Ram, a Corsair HX520 PSU and Win XP pro round out the specs. I'm using Nvidia driverset 260.89 and also have the dx9.dll 'fix' in my New Vegas directory.
So things are going great, until I hit V.A.T.S., queue an attack and hit 'E.' at that point, when the firing cinematic begins I'd say I hit a BSOD about 25% of the time. The game freezes, the audio produces one long whine and it BSOD's with the "Machine_Check_Exception" message. I've also had the same BSOD once while trying to switch from the Varmint Rifle to the 9mm via pip-boy.
I'm curious if BSOD's are plaguing anyone else in the community. It could be the game hates my overclock or my antique processor. I'd like to try un-overclocking the CPU back to its stock measly 1.8ghz...but It works so well on everything else that I'm reluctant to chop it down just for a single game, especially if its an issue that might be addressed in a future patch. The overclock is stable as far as those things go...its been prime95'd on each core simultaneously without going over 51C or producing errors....all the other games on-board love it, including the GameBryo ball-busting Nehrim TC for Oblivion which runs great on very high settings...
I had the same New Vegas BSOD on an earlier driver set, which is why I updated - following DriverCleaner.net's proper cleaning procedures I might add. Then I had two before inserting the .dll fix which helped resolve some scenery chop I was getting. So far BSOD's have been consistent across all these additions. Steam is the only major application running behind New Vegas, with the obvious exception of XP. Otherwise there are about 24 processes running in total when New Vegas is up, I could probably thin those out a bit just for the hell of it....
But.
Sound familiar to anybody?
