I want to track when the player eats food from her inventory (and compare this against a formlist).
How would I set this up?
I figure I use OnItemRemoved but not sure how to set this up in relation to my extends Quest script. Do i need a second script?
Then, what is the destination container for a consumed item? Or, how does the game differentiate between it being consumed and say, sold or dropped?
Thanks for help!
