No continue after finish game !

Post » Wed Mar 02, 2011 5:27 am

I am si disappointed in spite of such a great game, because I cannot continue play Fallout: NV after final quest and final war. But i have a lot of quest uncomleted there a wanted to ejnoy more a more fun yet !!

Finally at the end of the story I found some troops with such a beatiful helm and armor (as you can see on start screen on Fallout: NV), but I cannot put this clothes on because suddenly there is some interview and after that - end of the game. So armor which I was looking for to wear whole game is notavailible.... :/
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kelly thomson
 
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Post » Wed Mar 02, 2011 2:13 am

I'm guessing your main language is not english?
And just load a save from before the end quest and do every thing you wanted to do :)
As for the armor, you can find numerous Veteran Rangers at NCR camps in the wastes. a good place it Camp Golf, just take one out with a Supressed Sniper Rifle, no karma or rep penalty, as long as you arent detected.
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Matt Bigelow
 
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Post » Wed Mar 02, 2011 8:12 am

I'm guessing your main language is not english?
And just load a save from before the end quest and do every thing you wanted to do :)
As for the armor, you can find numerous Veteran Rangers at NCR camps in the wastes. a good place it Camp Golf, just take one out with a Supressed Sniper Rifle, no karma or rep penalty, as long as you arent detected.



Yes, i know, this way is the solution ... but :/

And concerning English, no it is not :) there were so many mistakes ? :)
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Nikki Hype
 
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Post » Tue Mar 01, 2011 7:47 pm

As the developers said themselfs - they ARE aware, that no continue after main quest is not an idea liked by gamers...however they didn't want us to continue playing in a world where our actions durning the end phase of the main quest didn't make any impact on the world - it would take so much more work to develop, that - still this is a material for DLC and 99.9% odds are - DLC's will allow us to play after the main quest....further raising the level cap to 35-40.
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Sarah Knight
 
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Post » Tue Mar 01, 2011 7:42 pm

As the developers said themselfs - they ARE aware, that no continue after main quest is not an idea liked by gamers...however they didn't want us to continue playing in a world where our actions durning the end phase of the main quest didn't make any impact on the world - it would take so much more work to develop, that - still this is a material for DLC and 99.9% odds are - DLC's will allow us to play after the main quest....further raising the level cap to 35-40.


Yeah, while that is true with the extra time and effort, I think they also engineered this into more profit from the DLC, just like FO3's Broken Steel did so well - it continued the story!
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Rob Davidson
 
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Post » Tue Mar 01, 2011 9:02 pm

There's really no excuse for not completing everything you wanted to in the game, the game gives you a clear warning that you are at the point of "No Return".

Just reload a previous saved game and do the things you missed.
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XPidgex Jefferson
 
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Post » Tue Mar 01, 2011 9:09 pm

As the developers said themselfs - they ARE aware, that no continue after main quest is not an idea liked by gamers...however they didn't want us to continue playing in a world where our actions durning the end phase of the main quest didn't make any impact on the world - it would take so much more work to develop, that - still this is a material for DLC and 99.9% odds are - DLC's will allow us to play after the main quest....further raising the level cap to 35-40.



Yeah, while that is true with the extra time and effort, I think they also engineered this into more profit from the DLC, just like FO3's Broken Steel did so well - it continued the story!


They (Obsidian) have apparently said that they 'have no intention of creating a post ending DLC'. So don't hold your breath.

Besides, considering the multiple endings availible, they'd need to make the DLC in such a way that it recognises all the decisions you made during the game as well as the ending you got. And I'm not talking about something along the Broken Steel's FEV result. They'd also need multiple quest lines depending on who you sided with/killed.
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Undisclosed Desires
 
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Post » Wed Mar 02, 2011 1:48 am

And concerning English, no it is not :) there were so many mistakes ? :)

For the most part it was readable, but there were some mistakes here and there.

You always capitalize "I" as in "I love Fallout". Other then that it's just minor spelling and grammar errors. BTW Good job on learning a different language :goodjob: By learning other languages then English I found out English is easily one of the hardest to learn. Keep working on it :tops:
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Jessica Lloyd
 
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Post » Wed Mar 02, 2011 8:22 am

You're missing on about 3 other questlines if you only want to play one character.

You've helped out NCR, hows about you try playing for the Legion? Or House? Or yourself?
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Dona BlackHeart
 
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Post » Wed Mar 02, 2011 5:55 am

For the most part it was readable, but there were some mistakes here and there.

You always capitalize "I" as in "I love Fallout". Other then that it's just minor spelling and grammar errors. BTW Good job on learning a different language :goodjob: By learning other languages then English I found out English is easily one of the hardest to learn. Keep working on it :tops:

I just saw what you wrote.english is one of the easiest languages to learn.Try learning greek which is my language.Way too many grammar stuff and many more words.Think that you have so many words taken from our vocabulary
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Damien Mulvenna
 
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Post » Wed Mar 02, 2011 8:30 am

I just saw what you wrote.english is one of the easiest languages to learn.Try learning greek which is my language.Way too many grammar stuff and many more words.Think that you have so many words taken from our vocabulary


heck with that. I tried learning Japanese. The same 3 syllable word in Japanese can me 3 different things depending on which syllable you stress.
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Liii BLATES
 
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Post » Wed Mar 02, 2011 5:12 am

think i seen a mod for that on nexus to continue after you finsh
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josie treuberg
 
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Post » Wed Mar 02, 2011 10:05 am

It is done like this because of the events of the endgame affecting the mojave being so big, that they would have to remake the game 4 times to let you play aftet the end
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Reven Lord
 
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Post » Tue Mar 01, 2011 7:31 pm

I′d like to load game before final quest, but i don′t have savegame :/ I was using Quick Save + Quick Load :(
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Marilú
 
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Post » Wed Mar 02, 2011 8:55 am

I′d like to load game before final quest, but i don′t have savegame :/ I was using Quick Save + Quick Load :(


If you're on the PC, you can download a freeplay after the end mod. This mod will make the ending feel less epic though.

If not, you're stuck and will have to start a new character. Of course, the game did warn you that it was about to end, so it's your own fault for not saving beforehand. I simply said "I'm not ready", saved, then started the quest.
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alicia hillier
 
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Post » Wed Mar 02, 2011 6:01 am

Yeah yeah people go on about giving a CLEAR warning. The thing is some people take it as once you start the mission you can't go back to do anything else UNTIL the mission is over. That's how it is with other games. They should of said in the text that it will be game over and the story will have ended and no more playing.

I already knew they were gonna end it at the main quest and it's pretty damn stupid even if it's to have an impact on the decision we made because 99.9% they will make DLC to extend just like bethesda did with Fallout 3 so why not just do it in the first place? Releasing it as DLC later will just contradict what they intended in the first place.
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Stat Wrecker
 
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Post » Wed Mar 02, 2011 12:52 am

I am si disappointed in spite of such a great game, because I cannot continue play Fallout: NV after final quest and final war. But i have a lot of quest uncomleted there a wanted to ejnoy more a more fun yet !!

Finally at the end of the story I found some troops with such a beatiful helm and armor (as you can see on start screen on Fallout: NV), but I cannot put this clothes on because suddenly there is some interview and after that - end of the game. So armor which I was looking for to wear whole game is notavailible.... :/

Research next time.

Also, save before going and it gives an obvious go ahead screen popup that I cannot believe you missed.

You sir should read more.

Veritas, Beth only created broken steel for the ****** ending they made in FO3. It will likely not happen, but then again they might considering all the moaning about it.
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jasminε
 
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Post » Tue Mar 01, 2011 11:11 pm

Well I am actually fine that they use DLC for continue after the main quest. As they would to have four different paths for the developers to create. One for NCR and all associated dialogue and Caesar's Legion, Mr. House, and the Wildcard and have all their own associated dialogues. I don't think that if they are going to make a DLC for Fallout New Vegas to continue the main quest that it will be worth 10 dollars more like an expansion like shivering isles.
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cosmo valerga
 
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Post » Tue Mar 01, 2011 10:24 pm

Yeah yeah people go on about giving a CLEAR warning. The thing is some people take it as once you start the mission you can't go back to do anything else UNTIL the mission is over. That's how it is with other games. They should of said in the text that it will be game over and the story will have ended and no more playing.


Those people need to actually read the text box then. It very clearly says "You are approaching the climactic final battle. If you have anything you want to do, make sure you do it now before you start this quest."

I already knew they were gonna end it at the main quest and it's pretty damn stupid even if it's to have an impact on the decision we made because 99.9% they will make DLC to extend just like bethesda did with Fallout 3 so why not just do it in the first place?


Why do people always say they'll make a DLC for freeplay after the end? Obsidian is on record as saying they don't want to make such a thing, and it frankly isn't necessary because the ending isn't as pants on head dumb as the vanilla Fo3 ending.

Besides, any sort of post-end content would have to be expansion sized at a minimum to properly do the ending justice. Possibly even a fully on sequel, considering that we didn't get to see the NCR until Fallout 2.
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Connie Thomas
 
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Post » Wed Mar 02, 2011 4:13 am

*sigh* Another end game thread. :shakehead:

Ok, I'm going to give a very good reason why the game ends when it does:

Let's say that the end slide says the NCR that is currently occupying Hoover Dam pushes the legion back out of the Mojave, forever.
Then, after the credits have rolled, you proceed to murder every NCR member in the game.
Time paradox :wacko:
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Sherry Speakman
 
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Post » Tue Mar 01, 2011 9:22 pm

Those people need to actually read the text box then. It very clearly says "You are approaching the climactic final battle. If you have anything you want to do, make sure you do it now before you start this quest."


Why do people always say they'll make a DLC for freeplay after the end? Obsidian is on record as saying they don't want to make such a thing, and it frankly isn't necessary because the ending isn't as pants on head dumb as the vanilla Fo3 ending.

Besides, any sort of post-end content would have to be expansion sized at a minimum to properly do the ending justice. Possibly even a fully on sequel, considering that we didn't get to see the NCR until Fallout 2.


My point is it's clear that you can't do anything after you start the quest only. People may think once you finally complete the quest then you can go back to doing whatever you want. Some missions make you go far into another part of the map where you can't return until it's completed. But yeah that's not my main concern.

I agree with your second part about being the DLC. I assume DLC will be released just like fallout 3 did because so many fans are upset that they can't carry it on. Eitherway it'll be disappointing if they don't allow us to carry on even if they don't carry on the story like how broken steel did. I doubt they could get more epic than the hoover dam battle but still. Maybe an update allowing the person to carry on once you've spoken to the last leader would be good enough for me.
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Alexis Acevedo
 
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Post » Wed Mar 02, 2011 12:15 am

My point is it's clear that you can't do anything after you start the quest only. People may think once you finally complete the quest then you can go back to doing whatever you want. Some missions make you go far into another part of the map where you can't return until it's completed. But yeah that's not my main concern.

I agree with your second part about being the DLC. I assume DLC will be released just like fallout 3 did because so many fans are upset that they can't carry it on. Eitherway it'll be disappointing if they don't allow us to carry on even if they don't carry on the story like how broken steel did. I doubt they could get more epic than the hoover dam battle but still. Maybe an update allowing the person to carry on once you've spoken to the last leader would be good enough for me.


Correction. So many Fallout 3 fans are upset. Everyone else is fine :mellow:
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Chris Cross Cabaret Man
 
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Post » Wed Mar 02, 2011 10:16 am

It would be good if you could keep playing after youve finished, I finished the game last night and forgot to make a save before the last main mission and had alot of side quests left over lost it all but ill learn for next time i play through i suppose, also the level cap would be better if it was 50... i wanted to get the skills of guns science repair and energy weapons at 100!
Started the game from the begging again this morning :thumbsup:
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El Khatiri
 
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Post » Tue Mar 01, 2011 11:49 pm

I think they will make an DLC sooner or later, it might not even involve the courier, maybe another guy? Maybe somone from fallout 3.
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u gone see
 
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Post » Tue Mar 01, 2011 11:36 pm

*sigh* Another end game thread. :shakehead:

Ok, I'm going to give a very good reason why the game ends when it does:

Let's say that the end slide says the NCR that is currently occupying Hoover Dam pushes the legion back out of the Mojave, forever.
Then, after the credits have rolled, you proceed to murder every NCR member in the game.
Time paradox :wacko:


You thought too hard about this and phailed.
Hardly a time paradox if they have already pushed them back now is it?
At the best you are a vilified NCR killer.
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Mr.Broom30
 
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