» Fri Jun 01, 2012 8:33 pm
Opening scene "It's up in the clouds" no it landed on the tower before you even began to say that you terrible marksman/scout.
dungeons open and inhabited by people, bandits, mercs, treasure hunters and aren't brand new yet being loaded with loot.
In terms of gameplay the game contradicts itself alot too, followers leveling but not gaining power, having a cap comparitively low to you, needing to be thane to own a house or needing a house to be thane it manages to do both in an awkard manor the fame was a better jugde of whether your wanted in a city or not. 8 fingers one ring, 10 giant toes yet one claimable, no mammoth hides, no craftable fur armor, powdered mammoth ingredients useless and weighty mammoth tusks, flithy rotten linen cloths more valuable and weighty then dinnerware, baskets etc. Can smelt dwarven table legs but not metal armor. Some quests taking longer more effort then others that provide you more gold. Everything respawning I know itd make for big saves but you can end up with it anyway cause it remembers til the reset what was and wasnt taken.
People saying thier broke and giving a decent chunk of gold thatd get alot of food/cloths and allowing you to take everything useful to them and not you but not the reverse like high value potions of weapon damage when they are not warriors they'll eat off the table the little food they have left in the rags you didnt take but not the potion of two handed power nooo.
Oh and different sized flower patches and mining sites, some death bells having 6 heads yet you always get the same amount from each harvest, always 3 ores and one flower for the bed even if it was 4 times larger then the last.