Could I use Conjuration?

Post » Wed Jun 06, 2012 4:44 pm

I'm a Khajiit assassin so I use Sneak, Daggers, Bows, Alchemy... I put a few perks into Enchanting and Smithingto make my own personal weapons. After using the Perk Calculator though I realize that I will have 16 points left over to play with. http://skyrimcalculator.com/#43869 I figure some type of magic school. I know I could use them in Archery but the ones I put into it is all I want. I like to focus on Daggers more than Bows.

I think Conjuration sounds fun. I'm level 25 though so I don't know if it's too late to start, or if it would even be any use on my character.

Feel free to edit that calculator with that perks you think I need.
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Darian Ennels
 
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Post » Wed Jun 06, 2012 5:34 pm

Just want a second opinion. No one even viewed this and now it's on the second page. Bump.
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mishionary
 
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Post » Wed Jun 06, 2012 10:28 pm

Conjuration is a blast! Go for it!
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Samantha hulme
 
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Post » Wed Jun 06, 2012 7:38 am

Conjuration is a blast! Go for it!
Thank you. Any advice regarding it? Like what perks to go with, fun spells. There are trees and I am not sure about which to take.
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Czar Kahchi
 
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Post » Wed Jun 06, 2012 6:45 am

It is fun and you should go for it if you can make it work.

Just remember if you want to use the thrall spells you're going to need around 300 magicka even after perking for magicka cost reduction. If you're going the necromancy route you definitely want dead thrall. If you're going the atronach route you won't really need the thrall spells at all.
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Rachel Eloise Getoutofmyface
 
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Post » Wed Jun 06, 2012 4:13 pm

A word of warning...
Without the illusion perk to silently cast spells, the enemies are gonna know where you are as soon as you conjure something up.
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Becky Palmer
 
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Post » Wed Jun 06, 2012 9:49 pm

Conjuration is pretty useful, giving you powerful allies that act as distractions etc, but I don't think it would fit your character. I can't really see an assassin ever summoning up an atronach or resurrecting someone he just killed to fight with him lol.

I think Illusion would be a pretty useful skill for an assassin. You could befriend people, scare away guards, make other people go crazy as a distraction... You can also have silent casting with Illusion which continues the assassin theme.

Your choice though.
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Jordyn Youngman
 
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Post » Wed Jun 06, 2012 9:11 am

The sweet spot of conjuration just requires 25 skill and two perks to get a flame atronach. This would be a good, inexpensive way to test out if conjuration is fun for you. The flame is good against mid level and lower foes so it will still be useful at level 25.
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Rachael Williams
 
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Post » Wed Jun 06, 2012 6:54 am

Let me put it this way: I had been curious about restoration through 73 levels and then took it up and love it. i think you'll be okay being at level 25. AND, conjuration is awesome for summons (and the bound weapons look so badass).
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Steven Hardman
 
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Post » Wed Jun 06, 2012 7:04 pm

Conjuration is defintiely cool, but I think such a character would be more prone to use illusion (muffle, invisibility, calm, fury, etc.).
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Tamika Jett
 
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Post » Wed Jun 06, 2012 8:44 am

Conjured/raised things can't sneak so keep that in mind if your playstyle relies heavily on stealth. Also, conjured weapons are nice and compliment archery perks well but you can't improve or enchant them.

I'd suggest illusion or restoration if you're looking for a magic school to go with what you've already built.

That said, I do use conjuration with a stealthy archer build so feel free to ignore all the "drawbacks" I just mentioned :smile:
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Manny(BAKE)
 
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Post » Wed Jun 06, 2012 5:09 pm

Conjuration is defintiely cool, but I think such a character would be more prone to use illusion (muffle, invisibility, calm, fury, etc.).

I forgot about muffle aswell, woops. Might actually just go and make a Khajiit assassin now lol.
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Taylor Bakos
 
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Post » Wed Jun 06, 2012 6:00 pm

Your choices in conjuration are necromancy (raising zombies) and summoning (calling atronachs and other allies from Oblivion). My mage focused more on summoning. Although I think it costs less magicka, necromancy requires 1) a dead body, 2) aiming the spell at the dead body, and 3) hoping your spell is powerful enough to actually affect the dead body. Summoning is just easier in that regard--although I will say it's fun to raise a conjuration mage and then see them conjure stuff in turn.

But either way you go, Conjuration is great--it's a one-time magicka cost that deals damage and draws aggro over an extended period. My mage (Expert difficulty) just wears robes, and enemies rarely get close enough to scratch her. If there's a drawback, it's that it's too easy.

Given your level, you've got some catching up to do if you take up summoning now--but even the lowest-level atronach (flame) is still very useful, since it can attack at range.
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Josh Trembly
 
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Post » Wed Jun 06, 2012 2:09 pm

Man, differing opinions. Good points on both sides. I would definitely go necromancer to raise dead. My plan was, for dungeons, kill a guy silenty, resurrect him and use him as a distraction to get sneak attacks on the others. But now I find out I will need 4 points in illusion to silently do that. And that's a lot especially since...

Illusion wouldn't work because I can pretty much do everything that school does with my alchemy. I always have invisibility, frenzy, paralyze and poisons with me. Not to mention Aura Whisper is better than detect life.

I'm thinking about becoming a vampire as well since I can cure it if I don't like it. It gives points to Illusion but also give me a conjuration spell to raise dead :/

This is a tough decision.
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Adrian Powers
 
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Post » Wed Jun 06, 2012 6:55 pm

If you have all of the effects from Illusion covered with Alchemy then go for Conjuration. Alteration has a few useful spells for an assassin aswell but Conjuration will probably be more fun.
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Madison Poo
 
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Post » Wed Jun 06, 2012 6:47 am

Without reading, going on the title only > Yes.

I would say, take the left hand tree to the last perk. Atronachs and dremora lords last for x2 as long, atronachs are 50% stronger and you can cast them twice as far away. The last perk, with two storm thralls, dead thralls or dremora lords tears [censored] up.

A thing to note: Conjuration summons scale like the enemy when you increase your difficulty, so they are just as strong as the enemy on every difficulty.
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Keeley Stevens
 
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Post » Wed Jun 06, 2012 3:24 pm

Alright, conjuration it is. And once I'm a Vampire it will probably be even more awesome. I just gotta get the Magika issue worked out though, level 25 and never put one point into it. I hope I can ever cast spells.
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Rinceoir
 
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Post » Wed Jun 06, 2012 6:05 pm

Alright, conjuration it is. And once I'm a Vampire it will probably be even more awesome. I just gotta get the Magika issue worked out though, level 25 and never put one point into it. I hope I can ever cast spells.

You could do the Mage College quests, you can get some nice +magicka items fairly quickly.
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JD FROM HELL
 
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Post » Wed Jun 06, 2012 12:45 pm

I love conjuration, it's worth it even though the number of things you can conjure have went down by a lot.
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Greg Cavaliere
 
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Post » Wed Jun 06, 2012 12:41 pm

Alright, conjuration it is. And once I'm a Vampire it will probably be even more awesome. I just gotta get the Magika issue worked out though, level 25 and never put one point into it. I hope I can ever cast spells.
You might be better off with boosting enchanting. With 60 enchanting and 5 perks, you can make an 80% spellcasting cost reduction outfit and not worry about low magicka.
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Danger Mouse
 
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Post » Wed Jun 06, 2012 10:47 am

Without reading, going on the title only > Yes.

I would say, take the left hand tree to the last perk. Atronachs and dremora lords last for x2 as long, atronachs are 50% stronger and you can cast them twice as far away. The last perk, with two storm thralls, dead thralls or dremora lords tears [censored] up.

A thing to note: Conjuration summons scale like the enemy when you increase your difficulty, so they are just as strong as the enemy on every difficulty.
No, I wouldn't like summoning nearly as much as Necromancy. My plan is to use it for things like when I'm in a dungeon and stealth is out of the question, like for the boss of a place where he has a [censored]load of goons around him. Invis potion, backstab to kill, raise him to help me kill everything else.
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James Smart
 
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Post » Wed Jun 06, 2012 6:10 pm

Alright, conjuration it is. And once I'm a Vampire it will probably be even more awesome. I just gotta get the Magika issue worked out though, level 25 and never put one point into it. I hope I can ever cast spells.
The expert spells cost ~200 magicka to cast at 100 conjuration. So with the half perk, you should be okay. You should invest in magicka anyway though, you won't need all that health/stamina. IIRC the master spells cost ~750 at 100 conjuration, so you will need some conjuration reducing items.
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M!KkI
 
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Post » Wed Jun 06, 2012 4:25 pm

You might be better off with boosting enchanting. With 60 enchanting and 5 perks, you can make an 80% spellcasting cost reduction outfit and not worry about low magicka.
Ah, like I did with my Alchemy gear. Well I need the armor buffs for sneaking, and I wear the DB shrouded armor. Can I enchant rings and necklaces with that? Would be a good way to have everything I need at once, sneak, bows/dagger damage, +magika bonuses.
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rae.x
 
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Post » Wed Jun 06, 2012 2:33 pm

Ah, like I did with my Alchemy gear. Well I need the armor buffs for sneaking, and I wear the DB shrouded armor. Can I enchant rings and necklaces with that? Would be a good way to have everything I need at once, sneak, bows/dagger damage, +magika bonuses.
Yes, cost reduction can go on ring, necklace, head and body.
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Cedric Pearson
 
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Post » Wed Jun 06, 2012 1:50 pm

conjuration is the one school that they made worse in skyrim.......by far. you dont get better at casting like you do in previous games you just cast them for 60 seconds ........or you dont at all. the previous games had it better in that when you just got to the level of casting a dremora it was only for a short period of time. as you improved your conjuration you could cast them for longer periods of time. now you have to pick for that and its completely useless because you can easily recast after 60 seconds.

i also miss my daedroths and clannfers. :(
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QuinDINGDONGcey
 
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