Crash when going to the water hole

Post » Sat Feb 19, 2011 5:25 am

Every time, after shooting the bottles when I run to the water hole the game hangs. I did a crash dump and these are the results.

I have tried the latest drivers, and also with and without SLI. I have disabled every option in the video settings, and it still happens with the same results. Window or full screen also make no difference.

The NPC leading the way seems to be able to make it to wherever it is going, but when I get within a certain range of the location it hangs and I have to quit to task manager to kill the process.


Loading Dump File [C:**************************\FalloutNV.DMP]
User Mini Dump File with Full Memory: Only application data is available

Symbol search path is: srv*c:\mss*http://msdl.microsoft.com/download/symbols
Executable search path is:
Windows 7 Version 7600 MP (4 procs) Free x64
Product: WinNt, suite: SingleUserTS
Machine Name:
Debug session time: Tue Oct 26 00:02:47.000 2010 (UTC - 7:00)
System Uptime: 0 days 1:12:41.147
Process Uptime: 0 days 0:02:17.000
.....................................WARNING: D3DX9_38 overlaps d3d9
.WARNING: dinput8 overlaps d3d8thk
.................WARNING: rsaenh overlaps cryptsp
.........
...................WARNING: DShowRdpFilter overlaps devenum
.WARNING: wtsapi32 overlaps winnsi
.WARNING: winsta overlaps wtsapi32
....WARNING: FLVSplitter overlaps dsound
........WARNING: mfplat overlaps hid
.WARNING: avrt overlaps AudioSes
.....WARNING: wdmaud overlaps MMDevAPI
...
wow64cpu!CpupSyscallStub+0x9:
00000000`73ca2dd9 c3 ret
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Nice one
 
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