I'm trying to create a custom dialogue.
I managed to get the text in place, it shows up properly for the player and the NPC "replies" (subtitles only) correctly. So far all good.
The problem is when the NPC replies it seems like the game is waiting for some .wav file to finish. Since I don't have a .wav file it finishes immediately, so the player doesn't have a chance to read the text.
Is it possible to delay this for X seconds?
I was thinking of making a .wav file with no sound in it and attach it, but it seems like an awful lot of work for some silence..
Thanks in advance.
