My Steps taken are:
- Duplicate a non enchanted Amulet
- Rename Amulet
- Add Script to item in the "edit" mode when you right click and edit the new Amulet in object window:
Scriptname Teeko extends ObjectReferenceArmor Property TeekoJewelry AutoEvent OnObjectequipped(Form akBaseObject, ObjectReference akReference)if akBaseObject as ArmorDebug.Trace("This actor just equipped a piece of armor!")endIfGame.GetPlayer().ModActorValue("critchance", 10)Game.GetPlayer().ModActorValue("health", 800)endEventEvent OnObjectUnequipped(Form akBaseObject, ObjectReference akReference)if akBaseObject as ArmorDebug.Trace("This actor just unequipped a piece of armor!")endIfGame.GetPlayer().ModActorValue("critchance", -10)Game.GetPlayer().ModActorValue("health", -800)endEvent- Save
- Equip item in-game... health is not increased, so my only guess is crit chance is also not increased.
Help would be appreciated

