Sorry, Here are the contents of the archive
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - Voicesixtra.bsa
its a little different then ive seen in a few other posts about this issue
Where is your Update.bsa?
It should read as...
[Archive]
bInvalidateOlderFiles=1
SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - Voicesixtra.bsa, Skyrim - Shaders.bsa, Update.bsa
SInvalidationFile=ArchiveInvalidation.txt
iRetainFilenameOffsetTable=1
iRetainFilenameStringTable=1
iRetainDirectoryStringTable=1
bCheckRuntimeCollisions=0
bUseArchives=1
SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - Voicesixtra.bsa
SResourceArchive
List2=Skyrim - Shaders.bsa,
Update.bsa,
Dawnguard.bsaEDIT : Are you sure you have the space after the comma?
EDIT 2 : yeah i made sure i saved the edits. I checked again just now and they are still saved. Exactly what files do I need to extract and add to the Data/Strings folder?
I'm not so sure I would do that. Adding anything to the Data folder, should be done with a mod manager. Besides, just doing that has been reported to not yield the same results as adding the bsa file. It seems that the CK will not recognize structures if only adding the string files.