Crossbow classes?

Post » Sat Jun 16, 2012 10:18 pm

Pretty much any class wanting a range option, minus the Archer, can benefit from a crossbow.

You can become proficient with a crossbow with just a week of training and practice.

With a bow however it can take years to gain any appreciable skill. (Barring natural talent of course)
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Stu Clarke
 
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Post » Sat Jun 16, 2012 3:29 pm

The CBs reload faster than a Daedric Bow so...
So they are indeed faster at shooting.
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Jessie
 
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Post » Sun Jun 17, 2012 5:26 am

They kind of seem to have that chinese style repeating crossbow without the clip so I thin it has a faster shot than a traditional crossbow.
from the video it seemed to have a fairly fast reload...

EDIT: gorram ninjas
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Barbequtie
 
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Post » Sun Jun 17, 2012 6:11 am

So they are indeed faster at shooting.
They fly far and straight but you cannot get as much range as a Bow so the speed is not always worth it
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Allison C
 
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Post » Sat Jun 16, 2012 7:55 pm

Crossbow or Vampire Lord.
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Gemma Archer
 
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Post » Sun Jun 17, 2012 1:10 am

Crossbow or Vampire Lord.
Crossbows can run out of bolts
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jennie xhx
 
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Post » Sat Jun 16, 2012 7:04 pm

Crossbows can run out of bolts
Vampire lords make everyone their enemy so can not be used in situations were people are around and about were a crossbow can.
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Steeeph
 
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Post » Sun Jun 17, 2012 5:34 am

Vampire lords make everyone their enemy so can not be used in situations were people are around and about were a crossbow can.
Vamp Lords can wipe out entire towns easily though so no need
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SWagg KId
 
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Post » Sun Jun 17, 2012 3:47 am

Depends what you mean, viable builds from a min/max point of view that use the crossbow or character concepts for RP purposes? For RP purposes there are plenty, I know I wish I had crossbows for many of my character concepts, most notable of which would be vampire hunter (I also wish I had a whip but beggars cant be choosers) which seems to be the very reason that the crossbows are being implemented into this new DLC in the first place. Another would be an alchemist/inventor type character, throw in a mod that adds goggles and throwing potions, oh and a dwemer airship home, they are always popular. The crossbow would also be a popular option among assassins, much easier to sneak into a party than a longbow.
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lillian luna
 
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Post » Sun Jun 17, 2012 2:11 am

Crossbows are more for assassins. Strong, fast shot and slow reload. It's for those who need to take out a heavy target with one shot. Perfect for assassins. I know for a fact that I'm going to use crossbows as a replacement for Finriel's End.
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Scarlet Devil
 
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Post » Sat Jun 16, 2012 9:11 pm

Vamp Lords can wipe out entire towns easily though so no need
but why would you want to? Sure you can say I'm evil and don't care but I'm pretty sure a vampire needs people alive to feed off of as well as the game play impact since all those quest givers and merchants are dead. Crossbow allows you to enjoy a new feature without pissing everyone off. Not saying the vampire lord is at all bad or not useful and is still probably much better reward than the crossbow, but that does not mean that the crossbow does not have its advantages. I like crossbows if you didn't know by now.
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ShOrty
 
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Post » Sun Jun 17, 2012 2:07 am

maybe i've missed it, but will crossbows be smithable? daedric, glass etc.
or is it just something that the dawnguard supply
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Laura-Lee Gerwing
 
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Post » Sun Jun 17, 2012 2:44 am

maybe i've missed it, but will crossbows be smithable? daedric, glass etc.
or is it just something that the dawnguard supply
we don't know. All we know is their are at least 2 classes- steel and dwarven. We could get a morrowind situation were these are the only 2 that exist or we could get more types, who knows but the beta testers and they can't tell.
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Janette Segura
 
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Post » Sat Jun 16, 2012 4:50 pm

thanks man. thats what i figured but it never hurts to ask.
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danni Marchant
 
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Post » Sat Jun 16, 2012 6:53 pm

Any archer build.

Though to be more specific. You can be a stealth archer, or a battle archer.

The difference is one sneaks, and one runs into battle "guns" blazing.

Inb4 someone gets pissed off that I used "guns" as an anology.
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megan gleeson
 
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Post » Sat Jun 16, 2012 7:41 pm

My nord will carry a crossbow to get the party started from a distance before he smashes everything to pieces with his warhammer. He never looked right holding a bow, but I think the addition of the crossbow will be perfect.
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Mandi Norton
 
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Post » Sun Jun 17, 2012 5:16 am

With a bow however it can take years to gain any appreciable skill. (Barring natural talent of course)
you don't need a lot of skill to use a bow. what you do need is a lot of (specific) musclemass.

as for builds: giving melee centric people a ranged weapon that hopefully won't require dozen of perks to make it useful.
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Stat Wrecker
 
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Post » Sun Jun 17, 2012 3:49 am

you don't need a lot of skill to use a bow. what you do need is a lot of (specific) musclemass.

as for builds: giving melee centric people a ranged weapon that hopefully won't require dozen of perks to make it useful.
really? have you tried useing an english 130lb draw longbow? agreed you need to train specific muscles,but hitting the clout at 100yds,and moving targets requires a lot of skill which can take years to attain. cheers
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Ben sutton
 
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Post » Sat Jun 16, 2012 2:59 pm


would be a pretty fun and interesting build, I think I like it.

It is- ill post a build
On my main that uses these things.
Make sure to get runemaster and dualcast and you can find quite the uses for runes.
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Hayley Bristow
 
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Post » Sat Jun 16, 2012 6:12 pm


you don't need a lot of skill to use a bow. what you do need is a lot of (specific) musclemass.

as for builds: giving melee centric people a ranged weapon that hopefully won't require dozen of perks to make it useful.

Oh no! Complete speculation being stated as known fact!
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sas
 
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Post » Sat Jun 16, 2012 7:47 pm

Crossbows are more for assassins. Strong, fast shot and slow reload. It's for those who need to take out a heavy target with one shot. Perfect for assassins. I know for a fact that I'm going to use crossbows as a replacement for Finriel's End.

This will be correct- the higher base damage will weigh more heavily into stealtg multipliers.

I for one- plan on using a crossbow combined with invisibility. Shoot- cast- reload while invisible.

I think- as a result of crossbows- i will want a lightweight bow- for rapid fire- and a heavy and slow crossbow- for snipe shots. -- in other words i think crossbows eliminate the need for the heavy bow on some builds.
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Elea Rossi
 
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Post » Sun Jun 17, 2012 3:06 am

My point is not that bows and crossbows aren't significantly different - they are, most particularly in terms of rate of fire - but rather that whatever their difference in military terms, I can't think of the difference as being relevant to a fantasy RPG adventurer. There are melee warriors, archery warriors, thieves, assassins, wizards, priests, and so forth, but the difference between a crossbow and a bow doesn't really make you a different character.

That said, if they've really decided to be somewhat realistic regarding crossbows' rate of fire, they would be largely useless for a dedicated archer in the game. One shot and then the enemy's gonna be one you, so they would primarily be (1) a decent first-shot attack for a melee warrior, and (2) something to hit flying dragons with. Thing is, for the melee warrior, a crossbow and bolts is a really significant amount of weight to devote when you know you;'re only gonna get that one shot it (it better be a good one) and given how many shots miss when using a bow, a radically lower rate of fire means a crossbow wouldn't be nearly as good for shooting at flying dragons as a bow.

The advantage you are not taking into account is the first shot quickshot.

This rate of fire argument does not apply if there is only 1 shot taken in an engagement, so it is fallacious to apply an avg. Rate of fire aregument to say- a snipe kill- or a quickshot followed by a charge- or a quick backwards feint and a loaded bolt shot.

This thing will have its uses.

I like crossbows.
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Dona BlackHeart
 
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