Ctrl-F4 Facial export, variable packages and scripting help

Post » Wed Jun 20, 2012 10:28 pm

Hello!

Run into some issues while creating that i would love to get some response on.

First of all my NPC's have the grey face thing, the wiki says to use the CTRL-F4 keypress combination on them in order to export facial data and rectify this, however those keys do nothing for me no matter where i use them, it worked before tho, something with the patch or am i missing something?

Second, i would like my NPC's to follow a certain list of AI Packages at different quest stages in order to make them do things that are currently relevant, i know i can do something like this with aliases, but it seems so convoluted, is there a easier way to do it?

Thirdly, i want to create a door that opens up a menu where the player can choose different cells to teleport to, in effect a door where the player chooses where the exit is. I already have these cells and exit doors ready, but im thinking this may be a scripting thing and i dont know where to start. I remember i saw something like this in Oblivion, but i cant remember having seen such a menu in Skyrim.

Would be very thankfull for any input.
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Camden Unglesbee
 
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Joined: Wed Aug 15, 2007 8:30 am

Post » Wed Jun 20, 2012 4:34 pm

Fixed the grey faces incase anyone else searches into this, you have to be in the actor part of the CK items list, being in the "all" and searching for instance will not let you ctrl-f4. :)
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Gracie Dugdale
 
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Post » Wed Jun 20, 2012 5:04 pm

You can create the "Menu" by adding a perk to the player that has entry points "Add Activation Choice" or something like that, this will essentially add more activation options, so instead of the generic door you will see the other added options, the perk can be conditioned or added/removed at runtime.

As for NPC's and their AI package changing you would definitely need aliases, or packages pre-applied to the NPC's but conditioned off dynamic variables, and execute an EvaluatePackage when the variable changes.
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Johanna Van Drunick
 
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