So far until now, we've been able to give custom nakedskin to individual races and still be able to copy all the other armature.
The way I used was, create a new Armor Addon for nakedtorso/hands/feet, set them to default race and as additional race my custom race, then create a new SkinNaked armature, select my Race and make it use the newly created Armor Addons. Then, in my custom race configuration, I'd select that new Armature for the skin, and then I'd select Copy Armature data from Default Race.
This allowed the race to use a custom naked body with custom meshes and textures while still being able to equip vanilla armor.
After today's update (which was pretty useless imo), I just have to open and resave one of these mods, and it breaks this feature. The naked body will no longer show ingame.
So, my questions:
Did Bethesda change the way this works? If so, how is it done now? I seriously hope I don't have to edit every friggin' armor addon and armature record to be equipable by the new race, because asides from being extremely dumb, it's too much unnecessary work and it could cause problems later.
If it's just hopelessly broken:
Is there any way to download an older version of the CK? Because seriously, considering how slow updates can be, I can't wait, and I'm really getting sick of this.
Thanks.
One very angry customer.


