Custom sound in Sound Descriptor wont play?

Post » Tue Jun 19, 2012 2:30 pm

Hey fellas, aight so i wanted to make so music starts in the background when a player activates a Note so i use a Sound Descriptor.
The problem is that when i play my sound in the sound descriptor i cant hear anything. I have exported the sound "Wich is 40sec long btw" into a .waw file with 44,1k Hz and Mono, 16 bit but still refuses to work. What can the problem be? The file path works and all "C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\sound\fx\mus\note_music"

Johan
User avatar
jessica Villacis
 
Posts: 3385
Joined: Tue Jan 23, 2007 2:03 pm

Post » Tue Jun 19, 2012 9:52 am

Bump?
User avatar
Adrian Morales
 
Posts: 3474
Joined: Fri Aug 10, 2007 3:19 am

Post » Tue Jun 19, 2012 10:18 am

Is it in-game that you can't hear it, or is it when trying to play it in the editor as well?
40 seconds might be too long for a sound file as well.. at least I don't know of any vanilla ones who play that long.
User avatar
Claire
 
Posts: 3329
Joined: Tue Oct 24, 2006 4:01 pm

Post » Tue Jun 19, 2012 5:02 pm

NVM i got it working! Just had to make it 32 Khz insteal of 44,1!
User avatar
Lizbeth Ruiz
 
Posts: 3358
Joined: Fri Aug 24, 2007 1:35 pm


Return to V - Skyrim