Dadric Artifact weapons < the ones I craft..

Post » Fri Jun 01, 2012 10:12 pm

I am disappointed in the dadric weapons you get along the way. I have the mehrunes dagon thing also a Mace and this Dawnstar sword. The best one so far is the Dawnstar sword. After I upgraded it to flawless the damage was 104 with 13 fire damage. The Dadric Sword I craft and upgrade it to legendary is 145 damage with 25 magic damage added. My sword ownes!

Is full dadra the best gear this games has at the moment? Is there a better weapon then mine? I guess I should not complain, Nothing really can handle my sword at the moment.
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JESSE
 
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Post » Fri Jun 01, 2012 5:17 pm

maybe daedric artifact weapon stats are balanced based on your level when you find them. but i don't really know
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Greg Swan
 
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Post » Fri Jun 01, 2012 12:35 pm

Full Daedric gear is the best one can have, yes.

As to the Artifact weapons being underpowered comparatively, I sympathize. However, that's pretty much the way it's been in every single Elder Scrolls game, except for Daggerfall.



maybe daedric artifact weapon stats are balanced based on your level when you find them. but i don't really know


This is not the case. A full list of leveled items can be found http://www.uesp.net/wiki/Skyrim:Leveled_Items
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Izzy Coleman
 
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Post » Fri Jun 01, 2012 2:12 pm

There are numerous problems with this:
1. Daedric artifacts from daedric lords can only be improved to flawless, wherease normal daedric weapons can be improved to legendary.
At the very least, daeric artifacts should be treated as daedric weapons for the purposes of improving them.

2. Blacksmithing and enchanting are OP. Fact.

3. Daedric artifacts should level with you. I mean, they are legendary fabled items from all-powerful daedra lords. It's not a stretch for them to level almost like as if they are living things.
Or at the very least, let the weapons increase in power as you kill more people with them.
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sally R
 
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Post » Fri Jun 01, 2012 10:03 am

Think of it this way; artifacts are old. As in ancient. They are to be collected, not wielded.
Similarly, certain wines should never be opened. Merely admired in their racks.

The technology of the races of Nirn has progressed since their creation.
Thus, denizens of the planet can now outpace their predecessors. Don't fight it. Revel in it. You've become awesome. :dance:
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A Lo RIkIton'ton
 
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Post » Fri Jun 01, 2012 8:24 pm

As to the Artifact weapons being underpowered comparatively, I sympathize. However, that's pretty much the way it's been in every single Elder Scrolls game, except for Daggerfall.

Oblivions best wepons were Artifacts (Umbra, Dawnfang/Duskfang)
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Craig Martin
 
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Post » Fri Jun 01, 2012 2:41 pm

This is not the case. A full list of leveled items can be found http://www.uesp.net/wiki/Skyrim:Leveled_Items

So at level 46, you should have the strongest quest items.
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David Chambers
 
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Post » Fri Jun 01, 2012 10:20 pm

I agree the artifacts should be better then what you can make. I think WoW has a +1 here. The gear you can make is sort of a starter gear and you find along the way better gear. I am not saying the Gear you craft should be nerfed. I think the artifacts should be upgraded. I made the gear for me and my followers and after that all i do is collect the vendor loot..
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Caroline flitcroft
 
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Post » Fri Jun 01, 2012 2:17 pm

Think of it this way; artifacts are old. As in ancient. They are to be collected, not wielded.
Similarly, certain wines should never be opened. Merely admired in their racks.

The technology of the races of Nirn has progressed since their creation.
Thus, denizens of the planet can now outpace their predecessors. Don't fight it. Revel in it. You've become awesome. :dance:

But daedric artifacts are created by the powerful daedra lords.
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Anna Kyselova
 
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Post » Fri Jun 01, 2012 11:19 am

Umbra was ok... The best weap was what you got with the knights of the 9 quest. That sword and gear was great!
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James Rhead
 
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Post » Fri Jun 01, 2012 11:59 am

There are numerous problems with this:
1. Daedric artifacts from daedric lords can only be improved to flawless, wherease normal daedric weapons can be improved to legendary.
At the very least, daeric artifacts should be treated as daedric weapons for the purposes of improving them.

Incorrect. You just have to use potions ,enchantments, and the like to improve your Smithing skill. Volendrung is Legendary in my game.


Oblivions best wepons were Artifacts (Umbra, Dawnfang/Duskfang)


Uhm, neither of those are a Daedric artifact. :P
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Ann Church
 
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Post » Fri Jun 01, 2012 11:08 pm

As to the Artifact weapons being underpowered comparatively, I sympathize. However, that's pretty much the way it's been in every single Elder Scrolls game, except for Daggerfall.

what about the daedric cresent, eltonbrand from morrowind, and umbra and wabbajack in oblivion. those are some of the most powerful weapons from those games, that you don't make yourself.
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P PoLlo
 
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Post » Fri Jun 01, 2012 11:46 pm

But daedric artifacts are created by the powerful daedra lords.
Yep.
And you're Dragonborn, not some peasant smithy.
Hey, I'm just throwing out an idea to help one justify an artifact's lackness in one's own roleplaying mind. Nothing more. :shrug:
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KU Fint
 
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Post » Fri Jun 01, 2012 11:32 am

If quest rewards were the best loot in the game then smithing and enchanting would be pointless. Hence they are not.

The key is to do the right one at the right time, really. My warrior did Molag Bal's quest early and I used that mace for like 20 levels.
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Mimi BC
 
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Post » Fri Jun 01, 2012 8:20 am

what about the daedric cresent, eltonbrand from morrowind, and umbra and wabbajack in oblivion. those are some of the most powerful weapons from those games, that you don't make yourself.

I seem to recall making weapons that far outstriped those, but perhaps your experience is different.

EDIT: I'm sorry, are you acknowledging that you can craft better weapons in Morrowind? If so, then I'm not sure what we're debating, here.
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CHangohh BOyy
 
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Post » Fri Jun 01, 2012 7:31 pm

I seem to recall making weapons that far outstriped those, but perhaps your experience is different.

Edit: you could improve them by enchanting them, but no, there was no improving the base weapon in morrowind or oblivion.

however, umbra (based on weapon damage, and no enchantments) was the most powerful melee weapon.

however, in oblivion bow + arrows yeilded the most damage.
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Phoenix Draven
 
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Post » Fri Jun 01, 2012 1:31 pm

check the last words in that post. however, umbra (based on weapon damage, and no enchantments) was the most powerful melee weapon.


Actually, I think that the Mace of Aevar Stone-Singer outstripped it by a good deal, if I remember.
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T. tacks Rims
 
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Post » Fri Jun 01, 2012 7:36 pm

Full Daedric gear is the best one can have, yes.

As to the Artifact weapons being underpowered comparatively, I sympathize. However, that's pretty much the way it's been in every single Elder Scrolls game, except for Daggerfall.







Well, correct me if I'm wrong, Goldbrand in Morrowind was one of the best one-hand swords available to the player, so not all of them were underpowered. Anyways, it's fine that some Daedric artifacts in the past series were typically weaker than other weapons of note, like Umbra; however, it's bothersome that if you acquire a Daedric artifact at a lower level, you're passively punished in that items available later - crafted, ebony, etc - will all be much better. Items like the Nightingale armor, sword and bow, despite how cool they are, can really hurt a player that out levels them, especially if they acquired them at level 15 or so.
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Monique Cameron
 
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Post » Fri Jun 01, 2012 12:27 pm

Actually, I think that the Mace of Aevar Stone-Singer outstripped it by a good deal, if I remember.

i don't recall that off the top of my head, but i do know that i was able to get umbra's damage up to 32 max and never found any thing else that could get any higher than 30

maybe post a spoiler tag and tell me how you get that mace, that may re jog my memory.
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Eire Charlotta
 
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Post » Fri Jun 01, 2012 8:07 am

Well, correct me if I'm wrong, Goldbrand in Morrowind was one of the best one-hand swords available to the player, so not all of them were underpowered. Anyways, it's fine that some Daedric artifacts in the past series were typically weaker than other weapons of note, like Umbra; however, it's bothersome that if you acquire a Daedric artifact at a lower level, you're passively punished in that items available later - crafted, ebony, etc - will all be much better. Items like the Nightingale armor, sword and bow, despite how cool they are, can really hurt a player that out levels them, especially if they acquired them at level 15 or so.


It's been too long since I've played to remember Goldbrand's stats, but I remember looking at it once and then discarding it for my custom-made Daedric sword, which I believe was more powerful.

As to Nightingale Items, I have this to say; by the time you get to a high enough level to get the best version of it, you'll already most likely have better weapons and armor (especially if you craft your own gear).
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Rozlyn Robinson
 
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Post » Fri Jun 01, 2012 10:42 am

i don't recall that off the top of my head, but i do know that i was able to get umbra's damage up to 32 max and never found any thing else that could get any higher than 30

maybe post a spoiler tag and tell me how you get that mace, that may re jog my memory.


http://www.uesp.net/wiki/Bloodmoon:Mace_of_Aevar_Stone-Singer
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Chantelle Walker
 
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Post » Fri Jun 01, 2012 8:54 am

http://www.uesp.net/wiki/Bloodmoon:Mace_of_Aevar_Stone-Singer

well thats in morrowind sure, but regarding umbra being the strongest i was referring to oblivion. in morrowind umbra was meh.
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Jennifer Rose
 
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Post » Fri Jun 01, 2012 3:16 pm

well thats in morrowind sure, but regarding umbra being the strongest i was referring to oblivion. in morrowind umbra was meh.


In Oblivion Shadowrend outstripped Umbra, in both physical damage and weapon enchantment. Also, Umbra's lack of any type of magic damage meant that by high levels, it was pretty much worthless except as a means to recharge the good magic weapons you enchanted with Sigil Stone magic.
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Kirsty Wood
 
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Post » Fri Jun 01, 2012 7:57 pm

It's been too long since I've played to remember Goldbrand's stats, but I remember looking at it once and then discarding it for my custom-made Daedric sword, which I believe was more powerful.

As to Nightingale Items, I have this to say; by the time you get to a high enough level to get the best version of it, you'll already most likely have better weapons and armor (especially if you craft your own gear).

Eh, one of the things I remember clearly about Morrowind was that you could turn the Goldbrand into a more powerful version that was a pun on a basket ball players name, Eltonbrand, I think.

Here's the stats

Chop 10?60 Slash 5?55
Thrust 5?25 Ratio 90 (110 w/ spell)

Enchantment
Cast When Strikes
Fire Damage Fire Damage 10?30 pts on Touch
Fortify Attack Fortify Attack 30 pts for 30 secs on Self
Restore Fatigue Restore Fatigue 10 pts on Self
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Nana Samboy
 
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Post » Fri Jun 01, 2012 4:44 pm

Eh, one of the things I remember clearly about Morrowind was that you could turn the Goldbrand into a more powerful version that was a pun on a basket ball players name, Eltonbrand, I think.

Here's the stats

Chop 10?60 Slash 5?55
Thrust 5?25

Enchantment
Cast When Strikes
Fire Damage Fire Damage 10?30 pts on Touch
Fortify Attack Fortify Attack 30 pts for 30 secs on Self
Restore Fatigue Restore Fatigue 10 pts on Self


Outstriped by the physical weapon damage on the Mace I linked, and I believe by enchanted weapons that you could make.

If you could find a way to stack your strength, then Aevar's Mace was one of the few exceptions to the "I can make something better than that" rule.
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Cameron Garrod
 
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