Data Piping?

Post » Mon Jun 18, 2012 12:43 am

I've (nearly) completed a very fast library for statistical anolysis in C++ that I would like to use in the Creation Kit. A simple file pipe would probably be best, but I don't see support to read raw data from a file. The library contains bayesian statistics, some structured data anolysis, and elements of quantum mechanics (primary in fast certainty calculations and waveform generation for pattern recognition). This would run very slowly in script form, but I have some ideas for applications in modding that would probably be pretty neat. Most of all, I'd like to build a mod to statistically anolyze player battle strategies and NPC response tactics (as a start).

Is there any known way to get data through? I'm not at all practiced with Windows Forms, so a direct file pipe or some accessible pointer would be easiest for me.
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Chloe Botham
 
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Post » Sun Jun 17, 2012 12:10 pm

im not a coder at all..but i perhaps would try to do a skyse plugin(if skyse supports custom plugins like obse) as interface between the actual scripts and your db ..or whatever you want to run there.



mybe you should try to contact these guys (http://skse.silverlock.org/).
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REVLUTIN
 
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Post » Sun Jun 17, 2012 1:03 pm

That looks like a great starting point. Thanks!

edit: Looks like writing a plugin is the way to go. This might not be so bad! Actually, this is downright awesome!
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Kill Bill
 
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Post » Sun Jun 17, 2012 11:44 pm

Have you had any luck with this Gnostici? I'm also pondering how to connect an external application to Skyrim (replace the mouse cursor with eyetracking, camera panning and tilting w/ head movement and stuff like that). From what I know the SKSE team is still anolysing the CK and we have no way to connect any functions to Papyrus yet, right? Please prove me wrong! :tongue:
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Assumptah George
 
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