1. LIGHTNING GUN! (Like in Quake3 or same. For example with 700 shots in each holder, value of holders is 999)
2. INVISIBILITY/CLOACKING! (As in Quake or based on any string of future technologies, as in Crysis cloacking or anolog)
3. JUMPING BOOTS!!! Like a PowerSkip, but with nano-stabil upgrade. (Boots should provide an opportunity to jump like in Quake WORLD client with AIRCONTROL - BONEYHOPPING! It will be very usability for MULTIPLAYER!)
4. Writing in the hands of a CHAINSAW like in Doom! Choice: a CHAINSAW, a SPIKED GLOVES or a HAMMER.
5. Set the AUTOLOOTING from corpses of killed enemies! And AUTOGET all items like in quake etc. And to be able to disable or enable this in the options...
6. Make possible to use weapon wich drops down from killed enemies! Why not?
7. RAILGUN! (With different types of ammo. Among which must be present to explode. In fact, the same as the crossbow, but I want a classic look RAILGUN as ALT)
8. Take in one of the locations r-e-a-l SHAMBLER MONSTER! (Not plush!)
9. MAKE some LEVELS for a battles MORE SPACIOUS/ROOMIER!
UPDATED: Nov 01
10. Add more random quests and incidents in the Wasteland, Towns and other locations.
11. Try to include more RPG elements. Maybe make it an FPS RPG totally, because I think you might have a decent chance against Borderlands and Fallout if you put your soul into it.
12. High res textures for PC?
UPDATED: Nov 02
13. Please make day and night changes, and weather conditions: such as rain, storm, heat, cloudy...
14. And give us a banol flashlight, plz!
15. More powerfull multiplayer...
16. Looking for agressive animals in the wasteland and other quest locations!
17. It would be nice to add an alternate form of animal mutants, which would fight against everyone: government, mutants and settlers...
18. More side quests and more secondary areas for these quests would be awesome.
UPDATED: Nov 03
19. A "richer" open world maybe?
20. I would also like the ability to repair my turrets and sentry bots,
perhaps repair items like expoxy, solder and tape?
Any ideas?
