I've decided to try playing the game without choosing the he

Post » Wed Jun 06, 2012 2:42 am

Has anyone tried this?
I'm just wondering what would happen if I never chose health and simply chose magicka?
If you've got any ideas give them to me! I will gobble them up like sweetrolls!

EDIT: I'll probably play on adept as I don't want to have my ass handed to me. I'll also work on getting dragonskin so I can have 80% damage mitigation
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suzan
 
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Post » Wed Jun 06, 2012 2:21 am

I do this in the beginning of the game. I put points in "stamina" only. After stamina has reached 200 I put points once in health and once in stamina alternatively. I never put any point in magicka because my character doesn't use magicka. It's playable. :)
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Averielle Garcia
 
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Post » Tue Jun 05, 2012 2:56 pm

What difficulty level are you choosing and what is your build?

Because if you play on master and play a melee you won't go far. If you play a caster/archer it's no big deal, just avoid those 2H guys!!!

My first playthrough was on master and I didn't put anything in health, I kept getting one-shotted so I had to put more in /shrug
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stevie critchley
 
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Post » Wed Jun 06, 2012 12:01 am

Im doing a play through where I only choose health. I can carry 300 lbs off the bat and I am not gonna use magic so I see health as the only option.
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Jarrett Willis
 
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Post » Tue Jun 05, 2012 9:14 pm

I do this in the beginning of the game. I put points in "stamina" only. After stamina has reached 200 I put points once in health and once in stamina alternatively. I never put any point in magicka because my character doesn't use magicka. It's playable. :smile:
That is not what he asked. The game is entirely playable without putting a single point in Magicka, but not putting anything to Health is pretty ridiculous, except you excel in Alchemy and brew some great Fortify Health potion (or enchant your gear with Fortify Health)

To OP: It IS playable, for the ten or so first levels. You'll probably get as far as level 16 with that, but if you don't get to the cap of damage and magic reduction, you're screwed without any form of health enhancement (except if you go with bows, then it's pretty possible)
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Crystal Clarke
 
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Post » Tue Jun 05, 2012 3:36 pm

I just posted my way of doing this here: http://www.gamesas.com/topic/1325380-my-almost-pure-mage-and-how-i-play-her/
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MatthewJontully
 
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Post » Tue Jun 05, 2012 11:33 am

That is not what he asked. The game is entirely playable without putting a single point in Magicka, but not putting anything to Health is pretty ridiculous, except you excel in Alchemy and brew some great Fortify Health potion (or enchant your gear with Fortify Health)...
I don't think it's ridiculous; you just need to have potions, you don't need to be an alchemist at all. If he gets very strong at magic, he can make it.
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Logan Greenwood
 
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Post » Tue Jun 05, 2012 11:31 am

Depends on your play style.

I have a level 27 character on Master with 100 Health. Pretty much anything that hits me kills me, so I've gotten very good at not getting hit. If you're going to try it, use a companion so they can intercept enemies and then act as support. Being a support mage works very well in this combination, and since you only have 100 Health, you can wear robes since armor doesn't provide enough protection to keep you from dying if you get hit. It requires a bit more strategy, but once you get the hang of it, it's not that bad. You'll die a lot more often, of course, so it depends on your frustration threshold, but if you're playing on Adept you shouldn't have any problem. I have 100 Health, 100 Magicka, and 360 Stamina.

Edit: Potions will help against low-level enemies, but won't do you any good against anything more powerful. You have to have a good strategy and not get hit.

Edit 2: By dying a lot I mean I sometimes have to fight "bosses" 10 or 20 times to beat them, though I've beaten dragons without dying more than once. It's not so bad, since it's usually quick and painless: 1 hit, reload. It's not like I'm dying 20 times after fighting for 5 minutes. You just need a few "tries" to figure out a good strategy.
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Svenja Hedrich
 
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Post » Wed Jun 06, 2012 3:39 am

I just posted my way of doing this here: http://www.gamesas.com/topic/1325380-my-almost-pure-mage-and-how-i-play-her/
Oh thanks, so it is possible then? I shall try it out then!
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The Time Car
 
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Post » Wed Jun 06, 2012 12:46 am

I don't think it's ridiculous; you just need to have potions, you don't need to be an alchemist at all. If he gets very strong at magic, he can make it.
It is pretty possible as you can drink literally unlimited potions within less than a second, but once you have to fight dragons either you don't get hit at all or your health is going down fast (except for the first low levels). It is still plausible, that's why I put "pretty" in front of ridiculous. The strongest Fortify Health that I've found in-game adds a whopping 60 points of health. At higher levels that number doesn't mean much, especially if you keep the base health at 100
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Ladymorphine
 
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Post » Wed Jun 06, 2012 3:05 am

My Mage only has 100 health and sure, she occasionally gets one shotted by Dragon Priests or the occasional elven bow-wielding bandit (she doesn't wear armour either) but really it's very doable on default difficulty. I don't take damage any more, the only danger is from unseen high-end bow wielding bandits. Remember to dodge arrows and keep the big bad melee types at range and your health is largely irrelevant.

She's currently level 39.
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Trent Theriot
 
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Post » Wed Jun 06, 2012 2:53 am

I have put a little in health, have a total of 200 health and wear light armor as an assassin with most of my strength in illusion. It's really playable and really fun, I've done other things to limit me a bit so the game is really challenging. Most fights have one of two possible outcomes, either I do everything perfect and win without getting touched or I die a brutal death lol.

The only problem is now that I'm 51 Ancient Dragons are a serious [censored] problem. A full on breath attack hits ne out in thee open, I'm done. If they land near me and I can't get away, they immediately get the execution animation and fling me across the map. It's kind of a sad situation when I turned it down to adept and these guys still [censored] me lol.

Every other aspect of the game is great and much more challenging. AD's are just frustrating me because none of my strengths work on them and my hp is way too low to go head to head with them.

Edit: Forgot to mention I'm level 51 and about 90 hours in. Have 200 hp and use no + hp enchants our anything.
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Daniel Holgate
 
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Post » Tue Jun 05, 2012 3:32 pm

It is pretty possible as you can drink literally unlimited potions within less than a second, but once you have to fight dragons either you don't get hit at all or your health is going down fast (except for the first low levels). It is still plausible, that's why I put "pretty" in front of ridiculous. The strongest Fortify Health that I've found in-game adds a whopping 60 points of health. At higher levels that number doesn't mean much, especially if you keep the base health at 100
hmmm so then I can probably enchant a ring or a necklace to add 70 pts of fortify health
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Abi Emily
 
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Post » Tue Jun 05, 2012 11:22 am

Really, it depends on how you play. If you only use bows, you won't really need much HP.
If you dualwield or use two handed I'd not advise this.

Sword and board might work, but you should put some points into Health no matter what you do.
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Nikki Hype
 
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Post » Tue Jun 05, 2012 5:55 pm

I have put a little in health, have a total of 200 health and wear light armor as an assassin with most of my strength in illusion. It's really playable and really fun, I've done other things to limit me a bit so the game is really challenging. Most fights have one of two possible outcomes, either I do everything perfect and win without getting touched or I die a brutal death lol.

The only problem is now that I'm 51 Ancient Dragons are a serious [censored] problem. A full on breath attack hits ne out in thee open, I'm done. If they land near me and I can't get away, they immediately get the execution animation and fling me across the map. It's kind of a sad situation when I turned it down to adept and these guys still [censored] me lol.

Every other aspect of the game is great and much more challenging. AD's are just frustrating me because none of my strengths work on them and my hp is way too low to go head to head with them.
So it makes dragons scary? That's good!
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electro_fantics
 
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Post » Wed Jun 06, 2012 2:43 am

No but good luck.

Cheers
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chloe hampson
 
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Post » Tue Jun 05, 2012 10:54 pm

hmmm so then I can probably enchant a ring or a necklace to add 70 pts of fortify health
Well, IDK about that. Last time I tried to enchant without any potion, I can only get 62 points of health (with all perked Enchanting and Grand Soul), but in the end, you can't really have only 100 health to play at higher levels, you'll have to augment it one way or another

Except if you're dedicated, it's an entirely different matter then :shrug:
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kyle pinchen
 
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Post » Tue Jun 05, 2012 4:18 pm

Has anyone tried this?
I'm just wondering what would happen if I never chose health and simply chose magicka?
If you've got any ideas give them to me! I will gobble them up like sweetrolls!

EDIT: I'll probably play on adept as I don't want to have my ass handed to me. I'll also work on getting dragonskin so I can have 80% damage mitigation

what it means? you've given those complainers who think the game is too easy, but, don't actually do anything about it a way to instantly make it harder. if you are a warrior combat build, try putting all your points and perks into magic and never using magic.
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Ice Fire
 
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Post » Tue Jun 05, 2012 2:27 pm


So it makes dragons scary? That's good!

I waited until 40 to start the Mq. The Whiterun dragon killed me with one hit first try. Actually was an exiting fight second try, HAVING to panic and dodge every time he was going to attack really upped the excitement factor. Then my first wild Dragon was an elder and [censored] was he hard lol. Every time I hear that music and a dragon roar I know I'm about to enter a life or death struggle, and it's [censored] epic when I win.

So yes more exciting dragons for sure, I'd just suggest you don't do the mq until your character is more established.
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Darlene DIllow
 
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Post » Tue Jun 05, 2012 8:06 pm

I have put a little in health, have a total of 200 health and wear light armor as an assassin with most of my strength in illusion. It's really playable and really fun, I've done other things to limit me a bit so the game is really challenging. Most fights have one of two possible outcomes, either I do everything perfect and win without getting touched or I die a brutal death lol. The only problem is now that I'm 51 Ancient Dragons are a serious [censored] problem. A full on breath attack hits ne out in thee open, I'm done. If they land near me and I can't get away, they immediately get the execution animation and fling me across the map. It's kind of a sad situation when I turned it down to adept and these guys still [censored] me lol. Every other aspect of the game is great and much more challenging. AD's are just frustrating me because none of my strengths work on them and my hp is way too low to go head to head with them. Edit: Forgot to mention I'm level 51 and about 90 hours in. Have 200 hp and use no + hp enchants our anything.

Yeah I have the problem with my Dark Elf Assassin. She doesn't use armor and I also used Illusion to make her unseen with Sneak maxed out. I think for us we could do Enchanting and negate elemental damage or conjuration to make the summons do work for us. I also love my illusion/assassin funn
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Benito Martinez
 
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Post » Tue Jun 05, 2012 5:59 pm

Dodging attacks is quite easy. I only put points into Stamina. I never take any sort of damage.
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Chris Ellis
 
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Post » Tue Jun 05, 2012 12:14 pm



Yeah I have the problem with my Dark Elf Assassin. She doesn't use armor and I also used Illusion to make her unseen with Sneak maxed out. I think for us we could do Enchanting and negate elemental damage or conjuration to make the summons do work for us. I also love my illusion/assassin funn

Yeah I've set a lot of rules for my character that make AD's nearly impossible. I think I'm gonna need to level up quite a bit more before I can handle one, which is good for rpg's and a concept almost entirely missing from Skyrim with all the level scaling.
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Blaine
 
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Post » Tue Jun 05, 2012 3:11 pm

Get max magic resistance and max armor, and things'll be easier :D
Seems like you're playing a mage, shouldnt be too difficult then considering you'll have the impact perk.
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rheanna bruining
 
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Post » Tue Jun 05, 2012 10:18 pm

My Archer probably doesn't need anywhere near as much health as he does. However I know it would limit me from staying as an archer, I'd never been able to go into melee range, which I do enjoy every so often.
So I'd imagine if you did want to play as a pure mage it be entirely possible.

Just have to be cautious you couldn't let anyone into melee range and if you choose to go with robes instead of armor, you'd have to watch out for other ranged foes.
Having a companion and dog with you at all times will help. Add your own conjurations and you'll be fine to never really worry about your health, since enemies will never get close enough.
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Miragel Ginza
 
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Post » Tue Jun 05, 2012 3:06 pm

I'm at around lvl 78 with my first toon now, an Argonian. Leveled up every skill to 100 with the exception of Speech and Conjuration and maxed out perk points in Sneak, One Handed, Archery, Smithing (light armor path only), Enchanting and put a few perks (2-3 on average each) in Alchemy, Restoration and Destruction. I went with a low health based hybrid character but at the higher levels (after 55-60) I had to invest into my HP pool to handle big groups on normal settings. So right now I have 500 Stamina, 400 Mana, 200 Health unaltered but that 200 proved a little small so I enchanted my ring and necklace both with a combination of add +80 HP and increase HP recovery rate +30% (I'm not sure about the exact number but something around that. I went with a fully perkes Ench and grand soul gems filled with greand souls.) So that's +160 HP and 60% faster recovery time.

The pros are that with my high stamina base and the light armor perk of +50% faster stamina recovery I never ever get out of stamina even if I keep sprinting turned on while power-attacking left and right. As all the other enchantment slots on items went to fortify archery, one handed, sneak or mana regen, my dps output is insane. When the fight is 1v1 or even 2v1 I rarely ever get hit as with all the bonuses I sneak behind the closest enemy, one-hit kill them via throat-slitting then if I was fast enough to sprint to a shadowy spot I repeat the same with the second enemy, if not, then I just sprint towards it and kill it with a power attack.

The cons are the increased difficulty in a 1v1 situation where the enemy is not your run of the mill bandit or troll (like a mammoth, giant, dragon) or when you have to engage in combat with more than 2 or 3 enemies in vision range as even if you are fast to pick them off one-by-one, the light armor (or in your case, simple cloth) dosen't provide enough defense against constant attacks from multiple foes. At times like this I either have to open my inventory every 5 sec to chug down potions or sacrifice half of the dps output and switch one dagger to a healing spell and spam said spell while running after the bad guys or switch both daggers to one heal spell and destro spell (usually chain lightning). When it's a 1v1 dragon situation I can't afford to go close most of the time so when it's in the air I shoot arrows, when it lands I switch to two handed Destruction spells and when my mana depletes (usually after a good 30 seconds of non-stop dual casting high mana cost spells) I go back to arrows, mana replenishes, rinse and repeat. Once in a while I try to sneak in an attack with the daggers but sadly, the low HP (even with added HP and regeneration rate) makes it risky to get too close and end up in a fire tornado or getting clawed at.

But take all of this with a grain of salt as my character offers a versatile playstyle but as a jack-of-all-trades it dosen't excel truly in anything unlike a pure mage, warrior or thief archetype.
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Tiff Clark
 
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