http://www.newvegasnexus.com/downloads/file.php?id=39289
Have you ever wanted to try and help those crucified NPCs?
This lets you attempt to free or euthanize some of them. Your chance of succesfully getting them down alive depends on your medicine skill, your luck, and whether you use a regular or super stimpak, and is greatly increased by having the Living Anatomy perk. There is also a chance of healing their limbs, though your luck is not factored into this.
Attempting to save them requires one stimpak, and if successful will give you karma and a small reputation bump if applicable. If you have Med-X in your inventory, you will also have the option to euthanize them. This will always succeed, but will only give you a smaller karma bump. The Legion will consider interfering with a crucifixion to be an act of hostility, so don't do it in front of them unless you're looking for a fight.
Rescued Powder Gangers will head to the NCRCF. Rescued slaves can be directed to Aerotech Office Park if you have discovered it, the Old Mormon Fort if you have been to Freeside, or left to wander the wasteland. The NCR trooper will go to Camp Forlorn Hope.
I did not give the option to save or euthanize quest-related NPCs.
An optional plugin, Decrucifixion - More Victims.esp, is also included. This adds a few more crucified NPCs to Nipton and one to Cottonwood Cove. These NPCs were already placed in FalloutNV.esm but were disabled, and I couldn't find any scripts that referred to them; I'm working under the assumption that they were disabled to improve performance on consoles and lower-end PCs. If this does break anything, please let me know.
This lets you attempt to free or euthanize some of them. Your chance of succesfully getting them down alive depends on your medicine skill, your luck, and whether you use a regular or super stimpak, and is greatly increased by having the Living Anatomy perk. There is also a chance of healing their limbs, though your luck is not factored into this.
Attempting to save them requires one stimpak, and if successful will give you karma and a small reputation bump if applicable. If you have Med-X in your inventory, you will also have the option to euthanize them. This will always succeed, but will only give you a smaller karma bump. The Legion will consider interfering with a crucifixion to be an act of hostility, so don't do it in front of them unless you're looking for a fight.
Rescued Powder Gangers will head to the NCRCF. Rescued slaves can be directed to Aerotech Office Park if you have discovered it, the Old Mormon Fort if you have been to Freeside, or left to wander the wasteland. The NCR trooper will go to Camp Forlorn Hope.
I did not give the option to save or euthanize quest-related NPCs.
An optional plugin, Decrucifixion - More Victims.esp, is also included. This adds a few more crucified NPCs to Nipton and one to Cottonwood Cove. These NPCs were already placed in FalloutNV.esm but were disabled, and I couldn't find any scripts that referred to them; I'm working under the assumption that they were disabled to improve performance on consoles and lower-end PCs. If this does break anything, please let me know.
