Not absolutely.
It's nearly game breaking. Well, not game breaking but it turns every fight into a stun lock contest...even the most powerful dragons.
Thing is, even if you take the Impact perk, you're in no way
required to dual-cast your spells all the time. If you feel overpowered and bored,
stop doing it. I'm don't mean to call you out personally, but I see this argument so often and it irks me. Dualcasting only increases your damage by 20% (10% per hand, iirc) , so if you use only one hand to cast you're really not losing that much firepower. Don't get me wrong, Impact can be a lifesaver, but by keeping the dualcast stunlock for when you're really in a tight spot, you allow for more strategy & excitement to enter your battles.
On my mages, I've tried a number of offhand spells to go along with my trusty Firebolt: Fear, Fury, Conjure
, Wards, Runes, and Healing. I've had fun changing up for each situation and trying to be creative. But when I'm being chased by a bear, you bet I thank the Nine for Impact.