I think a big part of the disappointment is in the style this whole debacle is/was handled. We were told the patch to fix everything was coming... and yet it didn't come for weeks. All the while, we were basically not told anything specific about what we could expect to be fixed. I think it's safe to assume, that everyone hoped that all of the bugs they are experiencing were to be fixed. As it turns out, they all probably aren't fixed (yet...I still have hope that they can be fixed).
I'm personally not mad at the game developers and coders. I sympathize with their suffering and pain. The stress raining down from corporate above and the community below has to be nearly insurmountable. I'm sure they're working hours upon hours of overtime and being under payed for their important contribution. Stick with it guys and gals. You have an ally in me.
I'm flipping mad at the management. I think there was a point in development where they had three choices. The choices were probably a) hold the launch date and the DLC dates B) hold the launch date and slip the DLC dates or c) delay everything. I'm no expert, but with as many bugs as this game has/had there should have been no serious work started on the DLC until the game was essentially done. Oh wait, you probably decided to co-develop the DLC beside an unfinished game... what a stupid idea (I don't care if it's currently industry convention). You took man power off the game development so they could work on DLC content. The gamble could have worked out, and had it, you most certainly would have been a hero. However, the cost of this decision can't be measured.
Sure, holding the launch date resulted in the game launching in a great little window before the annual November powerhouse of a huge FPS. And I'm sure the DLC coming out before the lucrative Christmas holiday/break would have been a great plan. However, the plan crumbled a little. The game had a great launch. It really is a testament to the strength of the Fallout series. The problem is, a late beta game was released. There were way to many bugs. It has hurt my confidence in the series and I'm sure others as well. Imagine the lost sales and revenue because of people hearing about the negative press of all the bugs. Then imagine how many more sales could have been generated for positive press that the game certainly was capable of gaining but didn't. Remember, each game sale is also a potential point of sale for DLC. You have no one to blame for the negative press and lost sales but yourself.
When I read about the DLC Dead Money coming out in December I was excited. Then a realized what had really happened. As a manager, you decided to co-develop the DLC with the development of the game. That is really the only way DLC can be released so close to launch date. It is this decision that hurts so much. If the game was completed, this would have worked. However, development of the game was not completed in time for launch which resulted in so many bugs. There most certainly was a point where you could have pulled people off the DLC teams and worked full force on the ACTUAL GAME. This would have the negative effect of delaying the DLC. However, this likely could have resulted in a much more polished game and positive press. Even after the game launch and the discovery of so many bugs, you could have pulled the DLC teams off and really got down and hammered out the bugs. Instead, you allowed them to continue to work on DLC while slapping everyone who purchased the game square in the face. Many of us waited patiently for the 'complete' patch only to find out that there are STILL bugs which severely limit the enjoyment of the game.
As a manager, your job is to make the tough choices in light of the facts before you. I must say, there were so many opportunities to save face and, at the least, complete the game before the launch date. The series of decisions which lead to DLC launching beside a bugged game is inexcusable. I can't imagine the level of greed that drove these series of decisions.
Again, I sympathize with the actual game developers and coders. They have to deal with the incompetent management on a daily if not hourly bases. Keep up the good work and maybe management will realize its error and delay the 2nd DLC so that full attention can be given to fixing bugs. I'm not exactly optimistic though given the track record...
In light of the real nature of the game launch, the DLC, the bugs, the delayed patches, the deafening silence about the problems, the incomplete change logs, and the myriad examples of other poor managing decisions... I'm not buying the DLC and I urge everyone else not to as well.
