Dialog for npc and followers

Post » Fri May 27, 2011 8:45 am

I have been working half time on GECK stuff i would like to have to add to my game experience (changed looks of the caravan starting pack stuff to my liking and others).

Being i love fallout 1-2 and 3 im disapointed to be missing two familiar faces. I am basicly trying to put in the game Dogmeat and Harold.

So far so good i got them to show up in the game but for some reason i have no way to talk to them. I created dialog and when i get in their npc customisation window the dialog is there so its well affected to them but i just cant talk to them. It just does nothing when i try to talk to them.

Anyone can help me ? Did i affect the dialog to them wrong. What do i have to do. Mind you im just trying to make them say Hi when i start the conversation and goodbye at the end nothing fancy yet (altho i would love to be able to recruit dogmeat like in FO3)

Help if you can it would be very appreciated because no matter how many things i learned to do in the GECK dialog seems to be my weakness.
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Justin
 
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Post » Fri May 27, 2011 2:41 pm

You should examine the VNPCFollowers quest, and see exactly what it does, and mimic it. That's the best I can suggest in a general sense.
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Charles Mckinna
 
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Post » Fri May 27, 2011 2:09 pm

You should examine the VNPCFollowers quest, and see exactly what it does, and mimic it. That's the best I can suggest in a general sense.


Thanks im sure it will help. You got the right idea since i have been able so far to do everything else i wanted to do by my self i wanted to be pointed in the right direction not get spoon fed. I always like learning better. Just saying thank you for pointing me towards a valuable ressource.
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Jessica White
 
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