Dialogue Help ! Forcegreet !

Post » Thu Jun 21, 2012 11:47 am

So here is the situation : I need to make so when the player steps into a defaultActivateSelfTRIG a dialogue will be opened. Like forcegreet. The NPC will be close to this defaultActivateSelfTRIG and I think that will fix most of the problems. If someone can help me PLEASE !! Thank you in advance !
User avatar
Dean Brown
 
Posts: 3472
Joined: Fri Aug 31, 2007 10:17 pm

Post » Thu Jun 21, 2012 7:18 pm

I hope someone can help !!!
User avatar
IM NOT EASY
 
Posts: 3419
Joined: Mon Aug 13, 2007 10:48 pm

Post » Thu Jun 21, 2012 9:14 am

Have you set up the NPC's ForceGreet package yet? You can set it so the ForceGreet triggers when the player is in a certain radius of a reference. I don't work with activators so don't know if this would work, but have you tried giving your defaultActivateSelfTRIG a reference ID, and setting the ForceGreet package to trigger when the player is near it?
User avatar
NEGRO
 
Posts: 3398
Joined: Sat Sep 01, 2007 12:14 am

Post » Thu Jun 21, 2012 9:00 pm

Yes I did that. But I have to do something in the dialogue tap of the conversation because it does not trigger the conversation. If someone know what please help !


If someone know how to make that (or at least some tips)
So here is the situation : I need to make so when the player steps into a defaultActivateSelfTRIG a dialogue will be opened. Like forcegreet. The NPC will be close to this defaultActivateSelfTRIG and I think that will fix most of the problems. If someone can help me PLEASE !! Thank you in advance !

Please help
User avatar
Kat Stewart
 
Posts: 3355
Joined: Sun Feb 04, 2007 12:30 am


Return to V - Skyrim