When I have the dialogue seperate (let's call it NPC1Dialogue), I'm having trouble accessing the quest (Quest1) SetStage on a dialogue line with the new Papyrus system.
I tried Quest1.SetStage but it doesn't compile. I tried adding a new script with a "Quest theQuest" property holding Quest1 inside. It doesn't compile either. Here's what I was trying:
Scriptname Quest1ScriptTest extends TopicInfo Quest Property theQuest AutotheQuest.SetStage(10)Maybe I'm missing an Event, but which one do I use?
