» Fri Jun 01, 2012 7:16 am
I think Bethesda goes a little over the top when it comes to these things. The main character is supposed to be important, sure, but handing them leadership of an entire guild after only a few short quests? Along with being the Dragonborn and all that, it's really too much. Adding to the replay value with a limited perk system was the wrong way to do things. Instead, they should have limited the guilds you're able to join, or at least the ranks you're able to obtain. That would easily allow them to continuously generate random, but fun quests for our characters instead of making them master of everything, but unable to do anything.
Morrowind had it perfect with the Great Houses, and the fact that they haven't learned from that worries me.