I did a little searching and didn't see this...

Post » Wed Jun 20, 2012 4:11 am

So I'll just post it. Please ignore if this is a known bug.

In the CK if you to File > Create Archve and then click 'Pack Files' it doesn't actually update or even create the BSA. Nor does it update the CKM or BSL.

However if you to "Upload to Steam Workshop" you'll get prompted to use an existing BSA (and/or repack it) or it will give you the window to pack a new BSA. When you click 'Pack Files' now it works and properly updates the BSA, CKM and BSL.

Pretty crappy bug. Glad I've been uploading to Steam before archiving for Nexus :P
User avatar
Theodore Walling
 
Posts: 3420
Joined: Sat Jun 02, 2007 12:48 pm

Post » Wed Jun 20, 2012 7:56 am

Yes, I have this feature too ;/
User avatar
Code Affinity
 
Posts: 3325
Joined: Wed Jun 13, 2007 11:11 am

Post » Wed Jun 20, 2012 8:22 am

Looks like you can cheat it though, just click upload to steam, pack the .bsa's, then click cancel when you get to the upload window. The .bsa and .bsl will be created, but not the .ckm. I guess the .ckm contains the upload info (screenshot and whatnot?)
User avatar
Mimi BC
 
Posts: 3282
Joined: Sat Oct 07, 2006 10:30 pm

Post » Wed Jun 20, 2012 2:38 pm

Right, that's what I was saying though I think I said it funny.
Looks like you can cheat it though, just click upload to steam, pack the .bsa's, then click cancel when you get to the upload window. The .bsa and .bsl will be created, but not the .ckm. I guess the .ckm contains the upload info (screenshot and whatnot?)

Right. I was just wondering if anyone else noticed that and or if it was a reported bug.
User avatar
Phillip Hamilton
 
Posts: 3457
Joined: Wed Oct 10, 2007 3:07 pm


Return to V - Skyrim